Hey all,
Just wondering if there is a way to turn on full motion blur on everything without having to add an object tag to each object in the scene? Is this possible?
Thanks,
Mike (beeple)
Full motion blur on everything w/o tags
Moderators: ChrisHekman, aoktar
Hi,
i think that you are meaning to get transform+vertex motionblur on objects. right? Object motion blur requires a "transform node" for each objects. Transform node provides PSR for defining the transform values of objects.
if you don't put a objecttag, so you can't get transform motion blur. These objects will be exported to a single mesh. this is very similar to connect meshes.
ATM, we don't have a auto method to do this for you. Also I don't advice to activate vertex mblur option for unnecessary objects. Just a info.
i think that you are meaning to get transform+vertex motionblur on objects. right? Object motion blur requires a "transform node" for each objects. Transform node provides PSR for defining the transform values of objects.
if you don't put a objecttag, so you can't get transform motion blur. These objects will be exported to a single mesh. this is very similar to connect meshes.
ATM, we don't have a auto method to do this for you. Also I don't advice to activate vertex mblur option for unnecessary objects. Just a info.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
- SephirothNP
- Posts: 22
- Joined: Wed Dec 05, 2012 8:32 pm
yes sure! A objecttag will affect all childs
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
One other issue maybe you could look at... not sure if it's a bug or not.
I'm trying to use motion blur with a symmetry object but it seems to screw up the motion blur... You can see on the left 'smasher thing' when it comes down (around frame 27), it looks a bit messed up. Any way around this besides not using symmetry?
Thanks much in advance!!
tanks,
m.
I'm trying to use motion blur with a symmetry object but it seems to screw up the motion blur... You can see on the left 'smasher thing' when it comes down (around frame 27), it looks a bit messed up. Any way around this besides not using symmetry?
Thanks much in advance!!

tanks,
m.
- Attachments
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- symmetry_motion_blur.zip
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no need to check your file. There is a bug which comes from c4d. Symetry objects cannot give correct keys throught past keyframe calculations. This seems fixed on R16.winkelmm wrote:One other issue maybe you could look at... not sure if it's a bug or not.
I'm trying to use motion blur with a symmetry object but it seems to screw up the motion blur... You can see on the left 'smasher thing' when it comes down (around frame 27), it looks a bit messed up. Any way around this besides not using symmetry?
Thanks much in advance!!
tanks,
m.
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
R15 version can work on C4D-R16winkelmm wrote:wait, does Octane work with R16 yet?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw