Live Viewer and UV

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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aqcoelho
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Hello aoktar, I searched but cant find where is the problem.. In Live viewer the image is ok, but when I render to the picture viewer, the object UV get totally out. Im Using Cinema R16, and I can not use NG, because if I click on it Cinema crash as soon the window onpens.

Tks,
Andre
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aoktar
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Hi,
how it behaves on R15?
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aqcoelho
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I changed the machine, I dont have R15 anymore
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aoktar
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i don't test it on R16 yet. Could you share your scene with me?
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aqcoelho
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Sure, no problem..
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aoktar
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finally figured your problem. You used cylindrical projection node in imagetexture. This requires object transforms which is assigned. LV provides this when you use Octane Objecttag. Because this object will be exported as single mesh which is connected to a transform node. But when you render the scene with "send all data", all objects will loose transforms and collected to a single mesh.
Solution is simple, change it to "Resend only update objects". this is same as LV (interactive workflow)
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aqcoelho
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PERFECT!!

Thank you
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aoktar
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nice, could you send me a bugreport for NG crashes?
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aqcoelho
Licensed Customer
Posts: 24
Joined: Tue May 13, 2014 4:04 am

don't know why, but now is working fine... before, after the NG window opens cinema was freezing... need to close trough task manager, but when and always it restart normally without a bug report, will use more to see how it goes.. and Im using NVIDIA 340.52 Driver, but all is working fine now. will send you if it crashes again.

Tks
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