face_off wrote:I can now reproduce this - thanks. I will post a fix for this shortly.
Thank you Paul!
Krew wrote:I have this same issue also. Moving the light before changing the value will prevent this from happening. My version of HDR Light Studio is: 4.3.20131206.1249, Current Plugin: Poser v1.0.3
face_off wrote:I still cannot get this to happen (I'm running the same version of HDR Light Studio). Could it be the Octane Viewport is picking up the mouse click from HDR Light Studio (ie. is HDR LS "over" the Octane Viewport)?
I can get this to happen very consistently and it's not the Viewport picking up the mouse click (I just tested several times to make sure). My experience is that if you do not move the light, then changing the value will cause the light to jump to the top every time. However, once you move the light a bit, the bug won't repeat itself until you open a new project.
Here is what I would suggest to test it:
1. Set up a couple of lights in HDR Light Studio and save the project.
2. Repeat so that you have 2 or 3 projects to test with.
3. Close HDR Light Studio and the Octane Render Plugin.
4. Launch the Octane Render Plugin and HDR Light Studio as you normally would, load one of your test projects.
5. Without moving a light (and without clicking on the actual light in the main panel) click on a light in the left panel (the light list) to highlight it.
6. Now change the value (watts), and the light should jump to the top.
Clicking on the light itself, or moving the light, seems to "cure" the problem for the duration of the session. However, opening a new project or sometimes re-opening the same project will cause it to happen again.
I hope that makes sense.
Windows 10 64bit | 2 x NVIDIA TITAN XP 12GB | Intel i7-6900K (8 core/16 thread) | 64Gb RAM | GeForce Driver 376.33 | PoserPro Game Dev 2014 SR4, 10.0.5.28925 | Poser Octane Plugin Version: 3.4.4.79 | HDR Light Studio 4.3.20131206.1249, Poser v1.0.3