2.04 some displacement issues

Autodesk Maya (Plugin developed by JimStar)

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Vyoor
Licensed Customer
Posts: 67
Joined: Fri Jul 12, 2013 8:18 pm

Hi!
I found some problems with displacement.

1. Displacement is not working with OctaneTurbulenceTexture and other procedural textures,
2. Mix material don't pass emissions when displacement node is connected.

Is it possible to fix it in next release?

Thanks!
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i7, 4x GTX 780, Maya.
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi, This is a current limitation of octane in general (not just the Maya plugin), only image textures work for octane displacement. I don't know of any plans to expand displacement to support procedurals in the near future sorry.
Vyoor
Licensed Customer
Posts: 67
Joined: Fri Jul 12, 2013 8:18 pm

Ok, I understand.

What's about mix material and emission issue? It look's like a bug.
i7, 4x GTX 780, Maya.
Vyoor
Licensed Customer
Posts: 67
Joined: Fri Jul 12, 2013 8:18 pm

Sorry. It's working. But only when geometry is global. When mesh is set to scatter or movable proxy there is no any emission...
i7, 4x GTX 780, Maya.
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