Displacement issue.

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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Vyoor
Licensed Customer
Posts: 67
Joined: Fri Jul 12, 2013 8:18 pm

Hi!

There is some issue with displacement when mesh scale is different than 1 or transformations are not freezed and geometry type is other than global.
Second thing - is it possible to make displacement shader more complex? Support for mix texture node, etc. would be very very usefull.

Cheers!
Attachments
Scale = 10
Scale = 10
Scale = 1
Scale = 1
i7, 4x GTX 780, Maya.
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

These artefacts might just be a ray epsilon issue. Have you tried increasing it?
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