Making shadows less "black"

Generic forum to discuss Octane Render, post ideas and suggest improvements.
Forum rules
Please add your OS and Hardware Configuration in your signature, it makes it easier for us to help you analyze problems. Example: Win 7 64 | Geforce GTX680 | i7 3770 | 16GB
Rikk The Gaijin
Licensed Customer
Posts: 1528
Joined: Tue Sep 20, 2011 2:28 pm
Location: Japan

gordonrobb wrote:I'm confused by this thread :)
Surely, if octane is this real world renderer, and the shadows are too dark, it's a lighting issue.
There is no such thing as "real world renderer".
Octane, as well as many other rendering engines, uses mathematical formulas to emulate the way light works, based of our understanding of the laws of physics, but of course reality is way more complex than that.
If a "real world renderer" existed, we wouldn't have any setting to play with, wood will be wood, glass will be glass, and so on...
With that said, Octane has an option to disable shadows, which is already something you can't do in real world, so why not have a greyscale slider to decide how much opaque the shadow should be? ;)
gordonrobb
Licensed Customer
Posts: 1247
Joined: Sat Mar 16, 2013 9:08 am

Sure, I get the "why not" aspect of it. It would for sure, be useful.

My question was more about how to fix the problem you have with shadows now, without this feature. I was thinking there should be a lighting solution for that.
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
User avatar
jan kudelasek
Licensed Customer
Posts: 189
Joined: Thu May 13, 2010 3:25 pm
Contact:

Hi,
try hdr + sun.

Jan
W7 / Quad Core Xeon E5405 / 24G / Asus ENGTX 480, 580 / http://www.allcity.cz / https://www.facebook.com/pages/Allcity/ ... e=bookmark
Post Reply

Return to “General Discussion”