indexofrefraction wrote:hi aoktar… in the FAQ you write :
Q: I'm getting some Render Failure warnings and render is breaked on Picture Viewer. But this scene works on Live Viewer.
A: Please check your objects. Some objects as Hypernurbs which can produce different amount faces on Picture Viewer rendering.
could you explain this a bit further? i still get a lot of failures on mac
this is due to certain objects? can yout tell which exactly?
….
i think mac guys have more pain for that.
Render failure, what's that? It's a one kind of error which's produced by Cuda so it's Octane Core. There is no very spesific explanations. But you should check what write down in log window of Octane. You may see some lines which starts as
Cuda Error ......
Ok, what causes this?
Something exceeds the limits of gpu. Mostly vram of gpu. Textures can consume much ram then you expected. Also if you have only one gpu, Octane have to share available vram of gpu with System resources.
You should check free vram amount from Live Viewer. If you see it's low, very low as 100mb. You are near to a render failure.
I hope this is explanatory for you