hi all, i assume and i have tried with out success, that materials set up as skin overlays / second skins wont work on poser characters in octane?
right
Second skins
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Use a multiply node and plug images into each texture. As long as your "overlay" image has a white background, it should work.
Example: It doesn't matter which order they appear in the multiply node.
Example: It doesn't matter which order they appear in the multiply node.
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7
As dysee says, you will need to manually setup the materials - the plugin won't automatically convert them from Poser material to Octane materials.hi all, i assume and i have tried with out success, that materials set up as skin overlays / second skins wont work on poser characters in octane?
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
If the overlay works with a mask (using the blender node in poser), you can also do this with a mix or material mix mode. Just plugin the mask in the value parameter and the two skins in the texture nodes
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029