Any idea why this might be crashing out when rendered Octane
Thanks
Peter
Bit of a Cinema Newbee Question
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- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
I checked it out and seems to work on my machine. Harley any RAM used so it's not that. Wish I could help.
alec
alec
Alec Syme
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
http://www.fuseanimation.com
-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
Maybe hardly using any GPU RAM - But it completely flooded my system RAM & took my computer down.
I only have 16gb (it's fine for me in daily use) so maybe that's the difference. Before it froze, I saw system RAM hit around 29GB, it was using virtual memory at this point.
Just enabling 'render instance' on your cloner was enough to make it render happily for me.
I don't know if you are affected by the limitations of render instances but if not I strongly advise you to enable them.
I don't know what you have done to make this scene so memory intensive but it seriously needs optimising - this is using more memory than a landscape with thousands & thousands of trees !
I only have 16gb (it's fine for me in daily use) so maybe that's the difference. Before it froze, I saw system RAM hit around 29GB, it was using virtual memory at this point.
Just enabling 'render instance' on your cloner was enough to make it render happily for me.
I don't know if you are affected by the limitations of render instances but if not I strongly advise you to enable them.
I don't know what you have done to make this scene so memory intensive but it seriously needs optimising - this is using more memory than a landscape with thousands & thousands of trees !
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Thanks Fellas
I'll try again
I am pointing to Octane render 2.03 as the exe... arre you guys using that one?
Peter
I'll try again
I am pointing to Octane render 2.03 as the exe... arre you guys using that one?
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
Are you using the old exporter script?p3taoctane wrote:Thanks Fellas
I'll try again
I am pointing to Octane render 2.03 as the exe... arre you guys using that one?
Peter
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
If you mean an outdated plugin... i.e one that is coded for 1.5 or older no.
The latest one... but it might be 2.02 ... I'll check in teh morn... would that do it?
Thanks
Peter
The latest one... but it might be 2.02 ... I'll check in teh morn... would that do it?
Thanks
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
No, I was talking of this old fella: http://render.otoy.com/forum/viewtopic.php?f=30&t=23731p3taoctane wrote:If you mean an outdated plugin... i.e one that is coded for 1.5 or older no.
The latest one... but it might be 2.02 ... I'll check in teh morn... would that do it?
Thanks
Peter
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Ah ha... I'll give it a go tomorrow
Thanks
Peter
Thanks
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
No, don't. It's probably not worth it. Was just curious if there is an issue in the exporter... I guess, what the other guys have said is probably your actual problem: Memory usage. Use render instances in our cloner, otherwise 2000 copies of your logo object which has 50000 polygons are created, resulting in >14,000,000 polygons.p3taoctane wrote:Ah ha... I'll give it a go tomorrow
Thanks
Peter
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- p3taoctane
- Posts: 1418
- Joined: Mon Jan 25, 2010 12:53 am
Render Instances Did it
Thanks
Peter
Thanks
Peter
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800