Tower Displacement test

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Olitech
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Test file for an upcoming project.

All the background towers are displaced. Displacement + Dirt + Glossy mat.

1280 x 720, PT, 800 samples, 8 diffuse bounces, 5min/frame avg., 2 Titans.

Real time displacement - where have you been all our lives?

best,
O
Attachments
KING_BAY_TEST_02_H264.mov
(9.52 MiB) Downloaded 5138 times
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
prodviz
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Sweet test and render times.

Is the animated sky an HDR sequence which lights the scene. Looks cool.
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Olitech
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prodviz wrote:Sweet test and render times.

Is the animated sky an HDR sequence which lights the scene. Looks cool.
Thanks, and 'yes'. All HDR lit. This one happens to be a Time Lapse HDR sequence. It kicks ass.

We've found these are one of the best HDRs out there for lighting and shadows. Crisp shadows. Thomas Suurland is an incredible 3D artist and he has quite a few useful tools out there:
http://www.cg-source.com/

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
p3taoctane
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Shweeeet!!!
Windows 7 Pro_SP 1_64 bit_48 GB Ram_Intel Xeon X5660 2.80 GHZ x2_6 580GTX_1 Quadra 4800
prodviz
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Awesome work. And cheers for the info.
blobbybarack
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This is great !
how do you succed to load an animated image sequence into octane ?
I guess you don't use the standalone version ?
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Olitech
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blobbybarack wrote:This is great !
how do you succed to load an animated image sequence into octane ?
I guess you don't use the standalone version ?
Hey thanks blobby,

Yes, we use the Max plug. Images are loaded with the 'sequence' button ticked.

Not sure about standalone, sorry.

best,
O
WORKSTATION = Win7x64 / Intel Core i7-5930K [email protected] / 32GB ram / Liquid Cooled 4xTitanX /3dsMax 2014 / Octane Max Plug v2.16a / FARM = Intel i7-2600k 3.70GHz (x2 TitanZ) x 14
blobbybarack
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Thanks for enlighten me Olitech !
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Bendbox
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Can't wait to see the final on this one, looking good!!!
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gordonrobb
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I just re-read your original post. Can I clarify

do you mean that the window detail etc on the towers is displacement, or do you mean the towers themselves are displaced from the ground up? If the later, how are you texturing the window detail? If the former, ignore my stupid question :)
Windows 8 Pro | i7 3770 OC | 32 GB Ram | Single Titan (plus Black Edition on Order) | Octane Lightwave |
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