OctaneRender 2 for Poser (Windows/OSX) [OBSOLETE]

Poser (Integrated Plugin developed by Paul Kinnane)

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Zay
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It's to avoid going through the long process of exporting the animation when you want to change things in standalone like maybe you want to move stuff, edit the obj, subD a mesh and so on.
face_off wrote:Not sure what you mean here. If I set a camera position at frame 1 and another at frame 30 and then export to ORBX, the camera positions at each frame re correctly stored in the Thin Lens Camera node when loaded into Standalone.
The test I did didn't do that. The camera only moved at keypoints. It didn't take the smooth path as it had in Poser but just jumped through 3 keypoints and didn't move at all between those keypoints. Poser later crashed on me so I couldn't save it.
But I will be mailing you some strange scenes I have noticed when testing animation.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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RGUS
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I finally got one...
A scene that consistently gives me an nVidia 999 failure using standalone and Poser plugin versions greater than 1.54
At version 1.54 everything works perfectly, and all geometry in the scene is rendered.
Anything greater than 1.54 is missing scene geometry in the render and crashes to 999 after a minute or so.

Question is Paul... I've been able to save the scene as an 'orbx' (80MB), but it's too big to post here or in other forums for analysis. Is there anywhere else to send this file so someone else can get a failure too?
Maybe a dropbox link, it that acceptable?

Well here it is anyway...

https://www.dropbox.com/s/8gyywhu6y1zsbzo/loft.zip

Also posted to standalone forum... but anybodys guess if I got the right sub-forum.


System:
8 Core 3.50 GHz Intel Core i7-3770K
RAM: 32GB
nVidia Titan 6GB
Windows 7 - Service Pack 1
nVidia Driver Version: 335.32
Last edited by RGUS on Tue Jul 08, 2014 6:40 am, edited 1 time in total.
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
dsyee
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Maybe try Rapidshare or Mediafire?
Core i7-3770 / 16GB RAM / 2x GTX 780 6GB / Windows 7
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RGUS
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dsyee wrote:Maybe try Rapidshare or Mediafire?
Try this link if you're keen...

https://www.dropbox.com/s/8gyywhu6y1zsbzo/loft.zip
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
Zay
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RGUS wrote:Try this link if you're keen...

https://www.dropbox.com/s/8gyywhu6y1zsbzo/loft.zip
I tried it and I also get an error. My display driver failed.
Removing the displacement nodes seems to fix the problem.

Started logging on 08.07.14 09:53:01

OctaneRender version 2.02 (2020000)

CUDA error 999 on device 1: An unknown internal error occurred.
-> kernel execution failed (pt)
device 1: path tracing failed
CUDA error 999 on device 0: An unknown internal error occurred.
-> kernel execution failed (pt)
device 0: path tracing failed
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
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face_off
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Location: Adelaide, Australia

I tried it and I also get an error. My display driver failed.
Removing the displacement nodes seems to fix the problem.
Zay - it is failing at 7 s/p?

EDIT: I cannot get the cuda error 999, but get the Nvidia driver crash. Removing any geometry item resolves the error, as does removing the displacement. I have forwarded the scene to Otoy.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Zay
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face_off wrote:Zay - it is failing at 7 s/p?

EDIT: I cannot get the cuda error 999, but get the Nvidia driver crash. Removing any geometry item resolves the error, as does removing the displacement. I have forwarded the scene to Otoy.

Paul
It fails after about 1 minute. No cuda error pops up. But the cuda log showed the error.
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Esper8
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It crashed the card drivers (340.43) and the stand alone after about a minute into rendering
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RGUS
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face_off wrote:
I tried it and I also get an error. My display driver failed.
Removing the displacement nodes seems to fix the problem.
Zay - it is failing at 7 s/p?

EDIT: I cannot get the cuda error 999, but get the Nvidia driver crash. Removing any geometry item resolves the error, as does removing the displacement. I have forwarded the scene to Otoy.

Paul
What scene are you playing with Paul that causes the crash... nobody has said they are using the one I posted... so perhaps there is another out there that is crashing and my eye colour matches what I'm full of.
WEB: http://rgus.deviantart.com/
GPU: NVIDIA GeForce RTX 3090 Ti
RAM: 64GB
CPU: 12th Gen Intel(R) Core(TM) i9-12900K 3.20 GHz
OPERATING SYSTEM: Windows 11 Pro
OCTANE PLUGIN VERSION: 2022.1..1.302 Prime
DAZ STUDIO VERSION: 4.21.0.5 Pro Edition (64 bit)
User avatar
face_off
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Posts: 15697
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

What scene are you playing with Paul that causes the crash... nobody has said they are using the one I posted... so perhaps there is another out there that is crashing and my eye colour matches what I'm full of.
We are all trying the scene you posted Deane.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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