I have refreshed the installers at the top of this thread with:
2.2.0.19
- Compiled against Octane 2.02
Paul
OctaneRender 2 for Poser (Windows/OSX) [OBSOLETE]
Moderator: face_off
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Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Thanks Paul,
719 error is fixed with the plugin as well
719 error is fixed with the plugin as well
Configuration: Windows 11 Pro, I9 12900K, 128GB, RTX 3090, P12 b1029
Ok, there you go:face_off wrote:I couldn't reproduce this. Are you able to provide a workflow that I can follow to get this error pls?There is an error when importing saved materials to a node that has a displacement assigned:
Paul
1 load a V4
2 in the material room add a displacment map to eg Skin Torso
3 open Octane plugin
4 select the material zone with the displacement
5 right-click import material - retain existing imagemaps
6 error.
hope that helps,
Uwe
Win11/64Bit | GTX 4090 24GB | NVidia Driver 546.29 | Octane 4.05 | DAZ Studio 4.21
Under Configuration if I change the Subdivision Scheme and Save I get this:
Traceback (most recent call last):
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\Configuration.py", line 675, in EventSave
AttributeError: 'ConfigurationForm' object has no attribute 'videoCardComboBox'
Traceback (most recent call last):
File "C:\Program Files\Smith Micro\Poser Pro 2014\Runtime\Python\addons\OctaneRender for Poser\Configuration.py", line 675, in EventSave
AttributeError: 'ConfigurationForm' object has no attribute 'videoCardComboBox'
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
Fixed in the next release.1 load a V4
2 in the material room add a displacment map to eg Skin Torso
3 open Octane plugin
4 select the material zone with the displacement
5 right-click import material - retain existing imagemaps
6 error.
Fixed in the next release.Under Configuration if I change the Subdivision Scheme and Save I get this:
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
I have refreshed the installers at the top of this thread with:
2.2.0.20
- Fixed error when importing with Retained texturemaps was displaying the incorrect error if there were multiple displacement maps
- Fixed error raised when saving the Configuration
Paul
2.2.0.20
- Fixed error when importing with Retained texturemaps was displaying the incorrect error if there were multiple displacement maps
- Fixed error raised when saving the Configuration
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Deane - I checked this issue out, and it is due to that LiveDb material having an Octane Gradient node, and at this stage the Poser plugin does not support the Gradient node. But it is something I'm planning on implementing in the next few months.Selecting a material from the Live DB - FAB_Velvet-1a from Non-organic/Cloth
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Any chance that an exported animation to orbx can have it's own geometry nodes in standalone like it does when exporting without animation?
Win 11 Pro | i5 12600K | 32GB ram | 2x GTX 1080Ti + 3080Ti - studio driver 560.94| Modo/Blender/ZBrush/Daz/Poser
At the moment, the plugin sets the rendertarget mesh pin item Geometry Group as the Alembic container - so in effect, all scene vertices get stored in that ABC node. In theory, each figure/mesh could be split up and store separately in an ABC node (and the geometry group NOT animated), but that would make the scene very difficult to edit in Octane Standalone - I'm not sure what you are trying to achieve by having separate geometry nodes. In summary, it's possible, but a bit of work to implement, and may not work as well as the current system.Any chance that an exported animation to orbx can have it's own geometry nodes in standalone like it does when exporting without animation?
Not sure what you mean here. If I set a camera position at frame 1 and another at frame 30 and then export to ORBX, the camera positions at each frame re correctly stored in the Thin Lens Camera node when loaded into Standalone.Camera path motion doesn't show when using the plugin in Poser. Nor does it get exported when exporting to standalone.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question