bug animation mode camera only

Autodesk Maya (Plugin developed by JimStar)

Moderator: JimStar

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olivierj
Licensed Customer
Posts: 13
Joined: Tue May 20, 2014 9:29 pm

Hi, when i render in this mode the renderer skip evaluating some frames, i have to go back to version 1.2 to get it working and render properly all the frames of the animation. Any ideas ?
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JimStar
OctaneRender Team
Posts: 3812
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

Are the skipped frames always the same?
Can you please give me the scene where you have this issue (with annotation about what frame-numbers are skipped in your case)?
olivierj
Licensed Customer
Posts: 13
Joined: Tue May 20, 2014 9:29 pm

Hi jim, it doesn't actually skip frames but instead render one and save it many times like if it did render the next ones, then jump to render another frame that it will save many times. The amount of time it will save a frame seems random.
Here is a scene and a render. that problem doesn't happen with V1.2
cheers
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P2_debug2.rar
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TBFX
Licensed Customer
Posts: 501
Joined: Sun Dec 11, 2011 9:43 pm
Location: Wellington, New Zealand

This issue is also present in the movable proxy mode. It seems full animation mode is the only one that works in batch render at the moment.

T.
Win10 x64|i7-9750H 2.6 GHz|32 GB RAM | RTX2080 max Q 8GB
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