That would be great - thanks t_3!t_3 wrote: should be possible to achieve with region render about to show up with 2.0; is in general aiming for stills, but i see no problem to include it for animations also...
OcDS FIRST RENDERS - FIRST PRIDE :) post here...
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Please keep character renders sensibly modest, please do not post sexually explicit scenes of characters.
- domino6713
- Posts: 1
- Joined: Mon May 05, 2014 3:55 pm
I think I'm going to love Octane Render and the DAZ plug-in. Here's my first render. Now to read the manual and watch some tutorials to learn what I'm really doing.

- buenoexcellente
- Posts: 13
- Joined: Fri Jun 06, 2014 6:19 am

So that's using the DAZ SSS Skin material from the Live DB. As you can see it's pretty shiny. Which isn't really a problem with this render, but it's going to be a problem in general later. I can't seem to dial down the gloss at all. I've tried cutting the specular value in half, I've tried doing the same with the gloss value, I've tried bumping up the bump.
Anybody want to throw me a clue (Other than the clue that hair doesn't magically penetrate flesh like it does at several points in here) about how to use that particular material if you don't want your characters to look like they just came out of an oil bath?
- SiliconAya
- Posts: 175
- Joined: Tue Jul 30, 2013 12:00 pm
- Location: Australia
You want to set the roughness setting, which is found on glossy and specular materials, between 0.2 and 0.4 is good for skin, looks like you have it set to 0.
You'll be able to lower the bump back down as well, around 0.05 is often good for a lot of skins, but not all, play around with it (for example some v4 elite skins require 0.005).
You'll be able to lower the bump back down as well, around 0.05 is often good for a lot of skins, but not all, play around with it (for example some v4 elite skins require 0.005).
Started Playing with adding additional light sources... I like doing sword and Sorcery stuff so working on torch light is next...
- Attachments
Intel i7-4960X CPU @ 3.60 / 32 GB Ram/ Win7 64Pro SP1/ Dual Geforce GTX TITAN Z's Driver:353.30 TotalAvailableGraphicsMem:22,231 MB CUDA Cores:2880
Man was I surprised to see what can be done with only 4GB of VRAM using Octane!

A scene like this requires about 18 GB of RAM using DAZ Studio/Reality/LuxRender, and Octane just renders it, WOW!
Cheers!
Erik

A scene like this requires about 18 GB of RAM using DAZ Studio/Reality/LuxRender, and Octane just renders it, WOW!
Cheers!
Erik
Here's another one:

I really love Stonemason's stuff : )
Cheers!
Erik

I really love Stonemason's stuff : )
Cheers!
Erik
And one more, why not : )
For this one I first rendered six cube faces that I subsequently converted into a single 360x180 degree equirectangular image.
Then I remapped it to a Stereographic projection using Flaming Pear in Photoshop.
The result is an extreme wide-angle image without the usual (extremely ugly) distortions.
Hope you like it

Cheers!
Erik
For this one I first rendered six cube faces that I subsequently converted into a single 360x180 degree equirectangular image.
Then I remapped it to a Stereographic projection using Flaming Pear in Photoshop.
The result is an extreme wide-angle image without the usual (extremely ugly) distortions.
Hope you like it

Cheers!
Erik
I have a pretty lousy video card with only 190 cuda cores. But I'm hopeful to get a new card soon, so I splurged on Octane.
Here's my first render, where I spent most of my time trying to get a nice skin texture with SSS.
Stopped after 20 minutes of render time... if my math is correct, a Titan Black could be almost 20X faster... so in a perfect world I would get this in one minute with a new top-end system.
Here's my first render, where I spent most of my time trying to get a nice skin texture with SSS.
Stopped after 20 minutes of render time... if my math is correct, a Titan Black could be almost 20X faster... so in a perfect world I would get this in one minute with a new top-end system.
I would turn the bump down a bit. Otherwise it is not bad at allarmieri wrote:I have a pretty lousy video card with only 190 cuda cores. But I'm hopeful to get a new card soon, so I splurged on Octane.
Here's my first render, where I spent most of my time trying to get a nice skin texture with SSS.

Birdovous
Master: Core i7 2600K, 32GB RAM, 2x EVGA GTX Titan X (SC)
Slave 1: Core i5 4460, 16GB RAM, 2x EVGA GTX 1080 Ti SC2
Slave 2: Core i7 9700K, 64GB RAM, 2x ASUS RTX 2080 Ti
Master: Core i7 2600K, 32GB RAM, 2x EVGA GTX Titan X (SC)
Slave 1: Core i5 4460, 16GB RAM, 2x EVGA GTX 1080 Ti SC2
Slave 2: Core i7 9700K, 64GB RAM, 2x ASUS RTX 2080 Ti