results are printed on the info bar
no movable proxy, no displacement, no fur, no traps for both scene/kernels
1.2 Max 2012
2.01 Max 2014
PT 12 bounces
4XTitans
regards
1.2 Vs 2.01
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Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
Please post only in English in this subforum. For alternate language discussion please go here http://render.otoy.com/forum/viewforum.php?f=18
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
& how fast is the render when you hook up the other workstation as a render slave ?
....it is sad though, to see this performance hit even when the scene is not doing anything beyond what you could already get from 1.2

....it is sad though, to see this performance hit even when the scene is not doing anything beyond what you could already get from 1.2
Win7 64bit. i7 3930K 4.2Ghz.32GbRam. GTX670(4Gb)+2xGTX580(3Gb) | 3xGTX780(3Gb). 337.88. 1200W. (+ 5 x i7 2600 nodes).
Is the white balance the same?
Octane for 3ds Max v2.21.1 | i7-5930K | 32GB | 1 x GTX Titan Z + 2 x GTX 980 Ti
- mykola1985
- Posts: 197
- Joined: Mon Sep 24, 2012 6:04 pm
GabrieleFX, i understand your frustration...
i7 3770K, 12GB RAM, ASUS STRIX GTX 780 - 6GB OC Edition + ASUS GTX 780 Ti - 3GB, win 7 ultimate 64bit
- MaTtY631990
- Posts: 754
- Joined: Thu Apr 08, 2010 8:38 pm
Try to remember that even if you don't use any of the new features, you still get slow performance. They are doing their best to recover some of the performance lost.