Nice work on the 2.0 update Juanjo and many thanks to the dedicated beta testers also. I'm still checking out the new features but one question Juanjo regarding the render target being saved out 'per scene' rather than in it's default location in the user folder. Seems this hasn't been implemented in the 2.0 release is this correct?
Cheers,
Dino.
OctaneRender™ for LightWave™ 2.0 - build 2.0.10
Moderator: juanjgon
Please send us an example scene where 2.01 renders slower than 2.00. Also give us your GPU configuration, since it may be related to this. Thanks.MrFurious wrote:Anyone else noticed a substantial drop in rendering speed?...
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Will the LW plugin be updated now the standalone has been? Still waiting to get this running on xp.
Yes, of course ... I can send to you a new build to test the plugin in XP tomorrow. Perhaps I should open a new thread in the forum to post "daily builds" updates of the plugin with the last Octane API and bugs fixedgristle wrote:Will the LW plugin be updated now the standalone has been? Still waiting to get this running on xp.

-Juanjo
Hi Juanjo,
That would be great. I'm looking forward to trying a few experiments on 2.0
Andrew.
That would be great. I'm looking forward to trying a few experiments on 2.0
Andrew.
Version 2.01 already!, wow blink and you miss it. Will test today. A dedicated thread for daily builds is a great idea
Dino Inglese
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145
CG Artist
Melbourne Australia
Intel Core i7-4820K, 3x GTX 980ti
Windows 7 64bit, Modo 12.2v2 for PC
Octane build 4.04.0.145