Version 2.05.0 - Updated on (14.08.14)

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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ASyme1
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Joined: Mon Jun 21, 2010 2:33 pm

eyeonestudio wrote:
ASyme1 wrote:Hi Ahmet!

Sweet upgrade man! I'm loving this new version. Really great job. Can't stop playing with this. I do have a question regarding displacement. When using a displacement texture it's breaking my geometry. See attached. Maybe I'm missing a check box. Can you clue me in here?

Thanks again. LOVE 2.0.

alec
C4D Displacement Channel : Keep Origian Edges Option
VRAY Displacement Meterial : Keep Continuity Option

Octane 2.0 Need This Option. Standalone too... ;) Maybe Can't
but you can change Image.

Yep. That's what this needs.

alec
Alec Syme
http://www.fuseanimation.com

-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
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eyeonestudio
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pxlntwrk wrote:
eyeonestudio wrote:
aoktar wrote:network rendering is working, but be sure SA can do it also. you can enable it from menu of live viewer. it's not so much tested by me.
immortal-arts did some tests with plugin.
Ok....
Check Network Rendering All sub machine. Master Machine too.
Nothing speed up..... Live & Picture viwer...

Next
Install Daemon All Submachine.
Standalone can find submachine & Speed up.
But C4D is not. Same Speed...

c4d Nothing info & setting. only Network rendering Check Menu. It's Confused

AM I MISSING?
:oops:


Maybe Scan Subnet. I guess
See Octane Standalone
1.jpg
2.jpg
hello,
its works here but not seamless..
on master when octane c4d is on, try to check uncheck check "enable network rendering" in standalone pref menu.... :cry:

Network Rendering (Not Standalone. Standalone is Ok)
Would you Step by Step info C4DOctane Network Render?
CINEMA 4D R2025
Win11 / AMD 7995WX, 3995WX, 3990X, Intel 10980XE / 256Gb RAM / RTX4090, RTX3090 / 100GbE, 40GbE, 10GbE
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ASyme1
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Joined: Mon Jun 21, 2010 2:33 pm

Render region is working great. Man I've wanted this forever. Great for tweaking materials! Also big thanks for the motion blur. Working nicely. And it's FREE! Insane man.

Thanks Ahmet!

alec
Attachments
Render region.PNG
Alec Syme
http://www.fuseanimation.com

-Gigabyte X79-UP4 - Intel i7 3930 3.4 - Windows 8.1 Pro 64bit - EVGA TITAN X7 - 32 Gigs Corsair 1600 4 channel RAM -
Malaurny
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Posts: 22
Joined: Tue Jun 18, 2013 9:51 pm
Location: France

So wonderful^^

The new features are all working pretty well for me (didn't try network rendering).
So nice, so fast! Whaooo, I'm gonna play with it all night long!

Thank you so much Ahmet for your great work :)
Win7 x64 | GTX Titan x3 | 32Go ram
miohn
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Posts: 749
Joined: Sun Jun 06, 2010 3:00 pm

Hi Ahmet,

congrats to that wounderfull Beta!

Render Region, Displacement, Motionblur is fantastic.
(Haven't got the time to test the rest so far)

Displacement with just 2 sliders and you get instantly brilliant results!
And without having to test settings, adjustments, thresholds, samples,
checkboxes etc...... for hours and days !

Thats really great!

Mike
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aoktar
Octane Plugin Developer
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Location: Türkiye
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Hi guys,
Thanks for all comments. I wish to thank to our little beta test team(Chris78, immortal-arts, inlifethrill and beppe).
Seperately, thanks to Otoy's guys. Abstrax, Roeland, Thomas, Karba and others. They did big improvements.

I think some updates/fixes and new features will be here.

For displacement, although it seems like there is some problems, but this is awesome feature. You shouldn't that's a realtime feature. Vray and others can't do it on the fly.

For network render, i haven't so much experienced that. Abstrax developped this part and we can ask some questions about usage and problems.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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tkkim
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Hi, aoktar

Please let me know MacOSX version upload schedule.
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aoktar
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tkkim wrote:Hi, aoktar

Please let me know MacOSX version upload schedule.
problem is out of me. There is a problem on Macos SDK, i'm looking a working version. So i can't say exact words, but i hope that may possible on this week.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
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abstrax
OctaneRender Team
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Joined: Tue May 18, 2010 11:01 am
Location: Auckland, New Zealand

tkkim wrote:Hi, aoktar

Please let me know MacOSX version upload schedule.
I just got a new SDK build working. Hopefully this will solve the issues the plugin devs had. Will upload it as soon as possible, so they can give it a try.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
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Josef
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Joined: Fri Nov 08, 2013 6:03 pm

Looks like cant get Network rendering without an additional license
Where do i buy Node licenses ? are there any included for free ?

, Congrats on the release , works great so far :)
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