OctaneRender for SketchUp is out

SketchUp Integrated Plugin (Integrated Plugin maintained by OTOY)
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Hi all,

I'm pleased to announce that OctaneRender integrated plugin for SketchUp is finally out.

Check out the overview and the manual here:
http://render.otoy.com/manuals/Sketchup/

Purchase page is here:
http://render.otoy.com/shop/sketchup_plugin.php

OctaneRender Team would like to thank all the testers who patiently participated in the development of this plugin and made things happen.

Happy rendering!

fuzzybro
OctaneRender Team
Attachments
intro22.jpg
sketchup_ui.jpg
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happymilk
Licensed Customer
Posts: 54
Joined: Wed Jun 20, 2012 8:25 pm
Contact:

Finally! Good news :D
I've bought the plugin. It's quite complete to be a beta.
I hope it will in the future also the tonal response
Win 10pro 64 | 3 x Geforce GTX980Ti | i7 5930K | 32GB
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pimpuppy
Licensed Customer
Posts: 36
Joined: Wed Mar 31, 2010 6:39 pm
Location: Bucharest
Contact:

Thank you for the great news.

One noob question ....
Is there a possibility to render animations directly in Sktchup now? I have not seen this in the Sketchup plugin manual.
If yes, then are there any limitations?

Thank you.
pimpuppy
Hardware : AMD FX 8320 - 3.5GHz / DDR3 16GB / GTX 750TI / GTX 780
Software : win 10x64 / Octane Render Version 3 / SketchUp 2015x64
Quarr-IT
Licensed Customer
Posts: 1
Joined: Sun Jul 11, 2010 10:48 am

that's great news, but can you test it before purchase?
ahhhchuen
Licensed Customer
Posts: 28
Joined: Sun Sep 18, 2011 12:14 pm

Hi OTOY,

Bought immediately and tried.

Major comment:

1. no double side material
2. no scene animation output
3. geometry conversion slow (>1min for 40M model)
4. some component/group only visible in octane viewport after exploded
5. section view not supported (for your info: Visualizer can, Shaderlight cannot)
6. no octane light

Anyway, great plugin. Especially the concept to keep UI simple and translate SU materials.

My primary concern is what I can do traditionally in scene transition animation can be replicated via Octane.

It will be greater if OTOY can repond to this.

Thanks OTOY.

ahhhchuen
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

happymilk wrote:Finally! Good news :D
I've bought the plugin. It's quite complete to be a beta.
I hope it will in the future also the tonal response
Hi happymilk,

Thanks for the interest in the plugin!
I'll add tonal response shortly.

Fuzzy
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

pimpuppy wrote:Thank you for the great news.

One noob question ....
Is there a possibility to render animations directly in Sktchup now? I have not seen this in the Sketchup plugin manual.
If yes, then are there any limitations?

Thank you.
pimpuppy
Hi pimpuppy,

At this stage there is no animation support. Beta testers asked me to add animation rendering between Pages (aka Scenes). I have this feature on the roadmap. Is that what you are asking about?

Cheers,
Fuzzy
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Quarr-IT wrote:that's great news, but can you test it before purchase?
Hi mate,

I'm working on a demo version but have no exact date of release so it can take a while.
There are going to be plenty of video reviews, check them out.

Thanks,
Fuzzy
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fuzzybro
OctaneRender Team
Posts: 562
Joined: Mon Jun 03, 2013 7:10 am
Location: Los Angeles, California

Hi ahhhchuen,
1. no double side material
Yes, it is for memory limit sake. OctaneRender doesn't support double-sided materials, so in order to support them all double-sided geometry have to be duplicated which result in significant memory footprint. Sketchup is a x86 application and already very limited on memory. Wait for x64 plugin version where the issue would be addressed.
2. no scene animation output
Could you please give some details on that? What do you mean?
3. geometry conversion slow (>1min for 40M model)
Example scene please. Export time depends on the scene complexity.
4. some component/group only visible in octane viewport after exploded
Might happen. Please provide test scene for this issue to be resolved.
5. section view not supported (for your info: Visualizer can, Shaderlight cannot)
What do you mean by selection view? Examples please.
6. no octane light
What's Octane Light? Octane Supports Environment lights (Image Based Textures, Daylight Env, Textures) and Emission Materials which are supported in the plugin.

Thanks!

Fuzzy
ahhhchuen
Licensed Customer
Posts: 28
Joined: Sun Sep 18, 2011 12:14 pm

Hi fuzzybro,

1. maybe duplicate geometry "on the fly" and reclaim memory after loaded into GPU?

2. page transition - you replied it already

3. refer attachment

4. refer attachment

5. not "selection", sectioned model using the "section plane" tool in SU

6. IES light like those I found in 3dsmax plugin

Below is what can be done just use SU native scene (page) transition without any plugin:
https://www.youtube.com/watch?v=khsFvyXLe-Q

Hope we can do it with Octane.

Thank you for your effort and patience.

ahhhchuen
Last edited by ahhhchuen on Fri Jun 13, 2014 3:01 am, edited 1 time in total.
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