OctaneRender™ for Blender 1.53 - 4.9 beta Win [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
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enricocerica
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JimStar wrote:
enricocerica wrote:Any idea ?
Enrico, I need a little more detailed description to be able to reproduce it.
Can you please describe step by step what should I do to reproduce and in what exact moment of these steps you get the crash?
I sent you a PM
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resmas
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resmas wrote:Hello there Jim, i think i found a bug, or im doing something wrong.

When i export a dissolve animation to alembic file and then open in octane, the materials go a bit crazy.
There are only 3 materials in blender file, and the alembic file has 3 nodes that I set with 3 different materials, but when you run the timeline in octane they change position, and new materials are displayed, when I cannot select them... :shock:

The easy way is to open the Octane file and see for yourself, I have attached both the ocs file and the .blend so you might take a look.

cheers
resmas
hello again Jim, did you have time to analise my problem?

cheers

resmas
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voon
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1.55? :)
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JimStar
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Guys, be patient. I'm working on Maya plugin now, Maya users waited a long time during I was improving Blender plugin...
MattRM
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JimStar wrote:Guys, be patient. I'm working on Maya plugin now, Maya users waited a long time during I was improving Blender plugin...


Hi JimStar,

Understood you're working on an other plugins but... The bug from Blender Octane about building the texture, published by other peoples, not only me is still present... 2 versions update after in worth (before just increment the filename solved the issue, now no more, when Octane Server wants to build the texture, and completly random...)... I just spent 45 min to have my texture build correctly... solved by open an other Blender Octane (in parallel) :shock:
45 min to build correctly a texture for a render engine... including in beta... something wrong... I understand the "beta", but I worked before with a "beta" engine to make "The Little Prince 3D serie"... We had problem of course, but not for building and refreshing correctly a texture...

I'm quite angry but understand that you need to work too an maya plugins, Octane 2.0... but this bug is really really boring...

Thanks,

Matt

ps : It's for a professional work, that's why I'm quite angry (send the video of the bug in private message few time ago)

REALLY_BORING_Texture_Build_Error.PNG
REALLY_BORING_Texture_Build_Error_002.PNG
voon
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WHOA! We just went 2.x .... :-) So, forget 1.55 *g*
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JimStar
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Next version HERE.
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