OctaneRender™ Standalone 1.55 [current 1.xx]
- bluerocket
- Posts: 31
- Joined: Fri Mar 29, 2013 2:37 am
- Location: Portugal
Thanks for the update!
Asus Rampage IV Extreme | i7-3930K | 32GB | 2x GTX TITAN | 2x GTX670 4Gb | Win 64x
i have an observation abstrax, please help me
if i créate materials standard into 3ds max and later i export to standalone this materials just erase and all is White, why happen this ?
if i put a material into standalone all objects are the same material, is a headache try to understand why happen this
add images
if i créate materials standard into 3ds max and later i export to standalone this materials just erase and all is White, why happen this ?
if i put a material into standalone all objects are the same material, is a headache try to understand why happen this
add images
You do not have the required permissions to view the files attached to this post.
Last edited by merid888 on Sun Jun 08, 2014 7:35 pm, edited 2 times in total.
Just for your information: We updated the Mac OSX build to make it work with Mac OS 10.10 and we made it 64-bit only. The link in the opening post has been updated accordingly.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
- EricDesign
- Posts: 353
- Joined: Thu Mar 25, 2010 8:19 pm
- Location: canada
- Contact:
is work here thank you
thanks Marcus, it works smoothly now 
Mac Os X gives always some headache
ciao Beppe

Mac Os X gives always some headache

ciao Beppe
You do not have the required permissions to view the files attached to this post.