Octane+Noise Ninja
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
I was making some tests with Noise Ninja. Great tool for reducing noise. In this case I merged the noise and denoised image so I don´t loose detail in some textures. Worth to take a look at this kind of plugins. First image is the proccessed image, second one is the original.
Yes it can loose detail depending on the intensity of the filter. I guess a good method would be having a material ID pass so you can select which areas will get the effect and with how much intensity, maybe overall supported by an AAOO pass to bring back the missing areas. I should make some tests, but in general, it looks a very nice software to work with.
- LudovicRouy
- Posts: 216
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Here I use Akvis Noise buster and it gives good results too
I prefer rendering higher res & using inbuild parameters inside OctaneRender, 'cos afterwords the progam applies post production.
If You get to denoise image later You make too much damage (for the the image & in lower resolution that is very vissible).
Might be faster faster (I agree) though I'd personaly rather choose quality over speed (with no extra tools, but Octane only).
(Wrote about this a while ago, if someOne interested http://tomglimps.com/lounge-chair-downl ... ne-render/)
If You get to denoise image later You make too much damage (for the the image & in lower resolution that is very vissible).
Might be faster faster (I agree) though I'd personaly rather choose quality over speed (with no extra tools, but Octane only).
(Wrote about this a while ago, if someOne interested http://tomglimps.com/lounge-chair-downl ... ne-render/)
The only time we really use it is for Animations. We figure out how many samples we need to clean up the image to a good amount and then use neat video to finish it up. We did a lot of comparison images and it really works well. You can't use it as a replacement, but we were able to render our animations at 3k samples vs 10k. At 3k, pretty much everything was clean except a couple small areas. And a little bit of neat video had no negative impact since 99% of the image was clean.
Over a 2 min long animation, it saved us days of rendering.
Over a 2 min long animation, it saved us days of rendering.
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