OctaneRender™ for Blender 1.53 - 4.9 beta Linux [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Peter, it is not so hard if you understand it once:

ln -s libboost-filesystem1.55.0 libboost-filesystem1.51.0

Produce a softlink called libboost-filesystem1.51.0 show to your libboost-filesystem1.55.0

Start Blender again to get the next dependency.

Cheers, mib.
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

PeterLux wrote: When I try the "soft-link-solution", I get the message, that the link can't be created because the file allready exists (and I'm not sure witch file is mend).
This is easy, you just reversed the file names, swap them and it should work like mib2berlin's example.
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
Synthercat
Licensed Customer
Posts: 284
Joined: Mon Aug 30, 2010 11:12 am
Location: Thessaloniki Greece

Peter that was the case for me too. I hadn't noticed that the lib the terminal told me was missing, was ANOTHER lib (with similar name) and I thought it kept repeating the 1st lib... take a closer look at the filenames it says is missing
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
User avatar
PeterLux
Licensed Customer
Posts: 20
Joined: Mon Sep 12, 2011 7:10 pm
Location: Germany

Still don't get it :(
Tomorrow I'll dive a little deeper into all that library stuff. I think it's useless to try to do something that I don't realy understand.
I'll let you know when it worked for me...
Win7 64Bit & ubuntu 64Bit / Intel i7 / 16GB RAM / GTX 580 3GB / blender 2.6x
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Hi JimStar, I am missing the Rotation settings in texture environment panel.
If I add a Rotation node it work not correctly.
Picture is from manual.

Cheers, mib
Attachments
tex_env_nodes_5.png
tex_env_nodes_5.png (25.89 KiB) Viewed 3680 times
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
User avatar
PeterLux
Licensed Customer
Posts: 20
Joined: Mon Sep 12, 2011 7:10 pm
Location: Germany

Hi JimStar,

the rotation can or even has to be managed over a transformation node in the node editor:
Example.jpg
Or are you just missing it in the place directly in the panel you showed?

Greets
PeterLux
Win7 64Bit & ubuntu 64Bit / Intel i7 / 16GB RAM / GTX 580 3GB / blender 2.6x
mib2berlin
Licensed Customer
Posts: 1194
Joined: Wed Jan 27, 2010 7:18 pm
Location: Germany

Hi PeterLux, I think you meant me.
As I mention the Rotation Node is not working correctly, it deformed the map.
It would be nice to have this setting in the World panel again.

Thanks, mib
Attachments
distorted_hdr.jpg
unrotated_hdr.jpg
Opensuse Leap 42.3/64 i5-3570K 16 GB
GTX 760 4 GB Driver: 430.31
Octane 3.08 Blender Octane
User avatar
afecelis
Licensed Customer
Posts: 188
Joined: Sun Jan 17, 2010 4:26 pm
Location: Bucaramanga, Colombia
Contact:

Hi Jimstar, I just upgraded to Ubuntu 14.04 and after struggling a bit with all the new library versions it comes up with I was able to get Octane for Blender up and running. However, when I activate OctaneServer I get the following error:

Code: Select all

Octane: ERROR reading Octane license data
Octane: no active license found
Nevertheless, Octane Standalone is activated and running properly. How can I fix this?

Regards,
Alvaro

EDIT:
Nevermind, I still hadn't entered the license info in blender's fields. It's all working fine now. My Bad! ;)
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
mac3d
Licensed Customer
Posts: 105
Joined: Sun Jan 15, 2012 10:35 pm

Hello Jim!

I have an issue with the last octane plugin of blender on linux, i don't know if its a bug, but when i launch a render with both my 2 graphics card (gtx 560 ti and 660 ) if i end the render with esc all the graphics card continue to work until they ultimate all the samples, the only way to stop the graphic cards its to close manually octaneserver.
On the other versione of the plugin i never add this problem, neither on the octane standalone version.

Thx
My Computer:i7 2,6ghz ram 8gb schede video nvidia 9600tso 512mb gtx560ti 1gb mainboard asus p6t se sistema operativo:Ubuntu 14.10 64 bit
User avatar
Synthercat
Licensed Customer
Posts: 284
Joined: Mon Aug 30, 2010 11:12 am
Location: Thessaloniki Greece

Hi there, I am on a fresh Mint 17 (14.04) system now

I used to do the soft link hack cause the build trick didn't work on my older system...
What do I do now? I remember that the good old soft link lib hack didn't work alone and I had
to run the install deps too after it.

I tried the help for install deps and it says :
"WARNING! Beware of recent Ubuntu/Debian!!!
Ubuntu 14.4 and Debian Jessie come with a default libyaml-cpp in 0.5 version, while their ocio package still
uses the 0.3 version. You have to use '--libyaml-cpp-ver=0.3' option (else Blender will builds with 0.5,
and break when using packaged ocio)...
"


Do I modify the file to have the 0.3 version?
and what is this ocio package?!?
The synaptic package system shows that both 0.3 & 0.5 can be installed (both are missing right now)
What do I do?
Do I try the build solution (If I can find the thread jimstar posted it!) ???
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
Post Reply

Return to “Blender”