OctaneRender™ for Blender 1.53 - 4.9 beta Linux [OBSOLETE]

Blender (Export script developed by yoyoz; Integrated Plugin developed by JimStar)
User avatar
JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

The Linux version of OctaneRender™ for Blender plugin, 64-bit.


The bundle consists from two parts:
1. OctaneRender™ Server
2. Blender - OctaneRender™ edition.

The first part (server) should be run on the same computer as the second one..
After the server is run - you can start rendering (or open a rendered view) from inside Blender. Before the very first rendering you should fill in the server address (only 127.0.0.1 at the time), login and password (your license key info) to activate the server. After the first rendering the server will remember this activation info, and you will not need to enter it again.

You should use only OctaneRender materials inside Blender scenes - the plugin knows nothing about Blender specific materials and textures (about any Blender nodes, generally speaking).


FIXES AND NEW FEATURES SINCE LAST RELEASE
  • 1.53 engine.
  • Camera "viewport hide" now works.
  • Fixed the issue with national symbols in Blender project path (textures now should work OK in this case).

Installation:
- Just run the installer to see its command line keys.;)
- If you need to run the OctaneServer - run it as daemon:

Code: Select all

# OctaneServer &

DOWNLOAD

Blender Octane Edition - v4.9 beta Linux (114MB autoinstaller file)

DEMO is now available.

Blender Octane Edition - v4.9 beta Linux DEMO (113MB autoinstaller file)
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Cool, but it still doesn't run on Fedora. :(

Code: Select all

./blender
./blender: error while loading shared libraries: libboost_filesystem.so.1.51.0: cannot open shared object file: No such file or directory
I'm not going to do any soft linking, last time It messed up my system so badly I had to re-install. :|

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
Synthercat
Licensed Customer
Posts: 284
Joined: Mon Aug 30, 2010 11:12 am
Location: Thessaloniki Greece

Thank you sir!
PS. Still no Perspective Correction but I guess it will eventually show up! :D
Linux Mint 19.3 | GTX-1080Ti | AMD FX-8320 (OCed 4.4GHz) | 16GB RAM
User avatar
afecelis
Licensed Customer
Posts: 188
Joined: Sun Jan 17, 2010 4:26 pm
Location: Bucaramanga, Colombia
Contact:

Thanks for the new release JS. I'm having the same problem with libboost_filesystem.so.1.51.0, blender not loading. I'm about to compile your GIT source again to make it work, are the steps the same as before, or have you changed anything? (source/structure/folder-wise)

regards,
Alvaro

edit:
I just tried and I'm getting the following error:
git clone https://github.com/JimStar/OctaneBlender.git ./
fatal: destination path '.' already exists and is not an empty directory.
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
User avatar
JimStar
OctaneRender Team
Posts: 3816
Joined: Thu Jul 28, 2011 8:19 pm
Location: Auckland, New Zealand

afecelis wrote:Thanks for the new release JS. I'm having the same problem with libboost_filesystem.so.1.51.0, blender not loading. I'm about to compile your GIT source again to make it work, are the steps the same as before, or have you changed anything? (source/structure/folder-wise)

regards,
Alvaro

edit:
I just tried and I'm getting the following error:
git clone https://github.com/JimStar/OctaneBlender.git ./
fatal: destination path '.' already exists and is not an empty directory.
If you have already cloned - to get all later versions, just

Code: Select all

git pull
Build commands - the same...
User avatar
afecelis
Licensed Customer
Posts: 188
Joined: Sun Jan 17, 2010 4:26 pm
Location: Bucaramanga, Colombia
Contact:

Works great JS, no need to do a "--rebase"? (as with blender's official repo)
Compiled and running! :D The video card seems to work better in linux than in windows (viewport is more fluid).
Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Hi Jimstar,

I switched to Mint 16 and it's working better now. :) I did find one small bug, when you are in render mode in the viewport and switch to camera view, there is a vertical bar on the right hand side of the viewport that just displays the alpha checkerboard pattern. The scene shifts towards the left also in camera view so it doesn't line up with the other mode views. If you switch views the bar stays until you go to another display mode.

When first going into rendered mode:
blender-normal.png
Then after switching to camera view [0 key]:
blender-camera.png
And then after going back to user view [0 key again]:
blender-backtonormal.png
Thanks,

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
PeterLux
Licensed Customer
Posts: 20
Joined: Mon Sep 12, 2011 7:10 pm
Location: Germany

grimm wrote:Cool, but it still doesn't run on Fedora. :(

Code: Select all

./blender
./blender: error while loading shared libraries: libboost_filesystem.so.1.51.0: cannot open shared object file: No such file or directory
I'm not going to do any soft linking, last time It messed up my system so badly I had to re-install. :|

Jason
Hi evryone,

I also got that problem with the libboost_filesystem... and I don't understand the solution that's been discussed here!?!? I'm not even sure if you have found a solution. I'm not an absolute rookie in using ubuntu, but things like compiling programms manually are still to much for me :-/ Could anyone explaine the problem and the solution in terms that are a little less "expertly"?

Thanks
PeterLux
Win7 64Bit & ubuntu 64Bit / Intel i7 / 16GB RAM / GTX 580 3GB / blender 2.6x
User avatar
grimm
Licensed Customer
Posts: 1332
Joined: Wed Jan 27, 2010 8:11 pm
Location: Spokane, Washington, USA

Hi Peterlux,

There are two reasons you could be getting this error. One, is that you don't have that library installed on your system. You could do a search in the package manager, but I'm not sure how to do that as I do most everything on the command line and I don't know just how much Linux you know. The other reason is that the library you have installed on your system has a different version than what the Octane plugin needs. In this case you have to do what most of us have done, and that is to soft link (or symbolically link) the currently installed libraries to the versions that the plugin wants. You are going to have to use the terminal for this, unless Ubuntu has a GUI tool that I don't know about (maybe the file manager can?). You will need to cd to your systems lib directory (where the current libraries live) and use the ln command to link the libraries to the plugin versions. It will look something like this:

Code: Select all

sudo ln -s {current library name} {plugin library name}
You will have to do this for about 6 libraries (I think) to get the plugin to work. This is really a hack, the better solution is to have the plugin statically compiled so the needed libraries are built in and it will not matter which ones you have installed on your system. Or as you have seen, compile your own copy, but this has been hit or miss for me.

Jason
Linux Mint 21.3 x64 | Nvidia GTX 980 4GB (displays) RTX 2070 8GB| Intel I7 5820K 3.8 Ghz | 32Gb Memory | Nvidia Driver 535.171
User avatar
PeterLux
Licensed Customer
Posts: 20
Joined: Mon Sep 12, 2011 7:10 pm
Location: Germany

Hi grimm,

thanks for your advice, that's the way I can understand you guys :-) Working with the terminal is ok for me, I allready did it from time to time.
The library that Octane wants is version libboost-filesystem1.51.0 I have 1.55.0 installed. The version that Octane wants can't be found in the synaptic package manager and also can't be installed via the terminal (sudo apt-get install libboost-filesystem1.51.0) it can't be found.
When I try the "soft-link-solution", I get the message, that the link can't be created because the file allready exists (and I'm not sure witch file is mend).
For me it becomes a little to complecated now, that problem pushes me a little to far into the universe of linux and I don't think that I'll find the time to get deep enougth into it.
I'll send a message to the support and ask for a solution that's easy to handle (for evryone) and if I don't get one, I can still go on with WIN...

Thank you very much :-)
Win7 64Bit & ubuntu 64Bit / Intel i7 / 16GB RAM / GTX 580 3GB / blender 2.6x
Post Reply

Return to “Blender”