OctaneRender® for 3ds max® v1.53

3D Studio Max Plugin (Export Script Plugins developed by [gk] and KilaD; Integrated Plugin developed by Karba)
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Karba
OctaneRender Team
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Joined: Sat Jun 11, 2011 9:05 am

Dom74 wrote:
Karba wrote:
Dom74 wrote:
Same here, nothing exported, no file in directory, tried with both std. and octane cameras.
Ok, got it. Will fix in a few minutes.
Thanks
Please redownload the plugin
Dom74
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Joined: Sat Oct 23, 2010 7:16 pm

Done, exported a scene, I got 2 files *.abc and *.orbx, now, I'll try in standalone.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
Dom74
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Testing render with standalone, all is OK, textures, instances and multiscatter instances, moveable proxies, nice work !
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
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Karba
OctaneRender Team
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Dom74 wrote:Testing render with standalone, all is OK, textures, instances and multiscatter instances, moveable proxies, nice work !
Cool, thank you!
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ltchest
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will this new release support / work in Max 2015 ??
Win7 64bit. i7 3930K 4.2Ghz.32GbRam. GTX670(4Gb)+2xGTX580(3Gb) | 3xGTX780(3Gb). 337.88. 1200W. (+ 5 x i7 2600 nodes).
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Karba
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ltchest wrote:will this new release support / work in Max 2015 ??
Not yet.
Dom74
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I think objects properties like visible to camera/reflexions and cast shadows or not is not being exported to standalone.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
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Karba
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Dom74 wrote:I think objects properties like visible to camera/reflexions and cast shadows or not is not being exported to standalone.
We will check it
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Karba
OctaneRender Team
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Dom74 wrote:I think objects properties like visible to camera/reflexions and cast shadows or not is not being exported to standalone.
Fixed

Please redownload again
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glimpse
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Thanks You, Karba!

(export feature was one of those features
I was looking forward very much! Very useful!)

Let's try it! =)
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