Version 1.52.1 (Octane Render 1.52) *** 10.04.2014 ***

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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aoktar
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Hi,
I'm planning a new release for SDK 1.53 soon, maybe tomorrow. Just a info before that. If anyone to see some progress about features of coming 2.0, let me know

Cheers,
Ahmet
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
ten
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Yes. Am really interested to see some of the 2.0 progress, thanks :)

ten
( PC ) i7 5960x octal 4.5ghz / 64GB / 2x Titan X 12GB / 1x 780 6GB - ( Laptop ) i7 4790k 4ghz / 32GB / 980M 8GB - Octane CD4 2.x / C4DR16.x / win 8.x
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shawnfrueh
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I would love to see the new subdivision in action, That is going to save a lot of time on loading scenes into octane. And of course displacement!
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NVN
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yeear shoe somthing from 2.0 :-)
manlioesp
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I'm also interested to see the improvements.
Thanks Ahmet
Weezer
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Are you crazy!? Of course we want to see 2.0 in action. I've been looking at the stuff Juanjgon is doing in LightWave and feeling envious - time to turn the tables! (LW doesn't have material conversion, for starters and is more complicated to set up I think)
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Ron
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aoktar wrote:Hi,
I'm planning a new release for SDK 1.53 soon, maybe tomorrow. Just a info before that. If anyone to see some progress about features of coming 2.0, let me know

Cheers,
Ahmet

Hello Ahmed,
would be nice to get some preview of the 2.0 version. looking forward to it.

Thank you - Ron
Master: WIN 10 64bit, i7 4930 4,5 Ghz, 64 GB RAM, 1600 W PSU, 1 TB SSD, 14 TB RAID, 2 x RTX 3090
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ASyme1
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aoktar wrote:Hi,
I'm planning a new release for SDK 1.53 soon, maybe tomorrow. Just a info before that. If anyone to see some progress about features of coming 2.0, let me know

Cheers,
Ahmet
Hi Ahmet-

I think we'd all love to see some of the new features in 2.0. So this is me letting you know yes! Show us some new stuff!

Thanks
Alec
Alec Syme
http://www.fuseanimation.com

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aoktar
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Hi guys,
nice to see interest. I created a new 2.0 preview thread to show something about development. This will be useful to get some feedback about workflow and interface. I can revise something by your comments.

LINK:
http://render.otoy.com/forum/viewtopic.php?f=30&t=39820

Cheers,
Ahmet
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
virtualzapp
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Hi Ahmet,


On Mac version 1.52.2, from C4D to Standalone via edit to Standalone, it gives a "check your octane.exe path"… Hmm on mac no exe format, where can I modify this behaviour which is for PC (Windows) platform?

And last but not least, some crashes happened with Mix Material use…

Quick one, does the compositing tag (exclusion, etc…) is supposed to work with Octane?


Thanks and Regards
Regis
VFX compositor / CG generalist

Mac Pro 12C 2.93GHz, 64gb ram, 1xGTX Titan X, 4xGTX Titans in Cubix
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