hi!
Octane Render 2.0 will work with render Slice Render?
description
Have you ever had a client asking you for a huge print? A rendering with dimensions bigger than 32768 pixels? Have you ever tried to set a size like this in the render ouput of Autodesk® 3ds Max®? SliceRender bypasses these limitations and handles the limits of 30000 pixels that JPG and Adobe Photoshop© have! Our plugin slices your big rendering in small parts and stitches them together afterwards. The rendered strips/slices/crops/buckets don't break the maximum of 30000 pixels in width or height so you can easily edit them in your favorite image editing software or give them directly to the printing company of your choice. You can also use SliceRender for panorama walls, video walls, photographic wallpaper,...
You have the fun, we slice your render!
http://www.zwischendrin.com/en/detail/248
Octane Render 2.0? supported SliceRender
- Elvissuperstar007
- Posts: 2506
- Joined: Thu May 20, 2010 8:20 am
- Location: Ukraine/Russia
- Contact:
You do not have the required permissions to view the files attached to this post.
win 7 /64x C2Quad 6600 2.4/ Nvidia 9800 GX2 1gb 512 bit + Asus 480 GTX/ DDR2 8Gb / NVIDIA 460 GTX 2GB/2x NVIDIA 580 GTX 3GB
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Page octane render " В Контакте " http://vkontakte.ru/club17913093
Not sure if this helps, but as of Octane 1.5 they "Increased the maximum render resolution to 32K x 32K pixels."
You still have to hold that image in your VRAM, so some projects have a limit in size due to VRAM limitations, but for less dense scenes, you should be fine.
You still have to hold that image in your VRAM, so some projects have a limit in size due to VRAM limitations, but for less dense scenes, you should be fine.
Intel quad core i5 @ 4.0 ghz | 8 gigs of Ram | Geforce GTX 470 - 1.25 gigs of Ram
You can multiply the resolution with the camera shift : it doesn't move the camera but shifts in fact the "sensor plan" and doesn't modify the perspective. So you can render actually huge images ! The process is not automated, but easy and you can already do that in Octane for ages ! 
You can render 8x8 images, so increase by 64 the surface of your render !

You can render 8x8 images, so increase by 64 the surface of your render !
French Blender user - CPU : intel Quad QX9650 at 3GHz - 8GB of RAM - Windows 7 Pro 64 bits. Display GPU : GeForce GTX 480 (2 Samsung 2443BW-1920x1600 monitors). External GPUs : two EVGA GTX 580 3GB in a Cubix GPU-Xpander Pro 2. NVidia Driver : 368.22.