ObjectTag Camera Visibility option not work with instances

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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R_Flash
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Joined: Sun Mar 06, 2011 2:27 pm

Hi. I have many cloned objects in my project with help of Mograph Cloner. And I want turn off visibility of this objects in render but keep shadows from them. I apply a Octane ObjectTag on Cloner and turn off Camera Visibility option. After rendering objects still visible, BUT if turn off Render Instances option in Mograph Cloner everything is fine, objects disappeared, but shadows from them is visible. Please explain, I'm doing something wrong or this is limitations of Octane or this is bug? Thanks.
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aoktar
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hmm, yes right. There is a problem. I'm going to fix it with some extra fixes
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R_Flash
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Aoktar thanks. It is not problem if copyes not so many. But if them few thousands this becomes a problem.
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aoktar
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R_Flash wrote:Aoktar thanks. It is not problem if copyes not so many. But if them few thousands this becomes a problem.
a workaround is to make a render instance object, and put in to cloner. And set cloners as standart instances.
But i'll send to you a fixed version, i think that was fixed
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R_Flash
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Thanks a lot. I will try this in the near future.
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R_Flash
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After installing your update also having problems when creating material and after this Cinema is crashed.

P.S.: ObjectTag Camera Visibility now is working well :)
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aoktar
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it's just a warning. I think archive has wrong resources or you copied wrong. letme. to check it

can you use 1.52.1's res directory?
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