How to render alpha bg ?

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Mohamm3D
Licensed Customer
Posts: 42
Joined: Mon Mar 14, 2011 2:57 am

Hello everyone,

I was wondering how I would go about rendering a model with a transparent background?

Thanks,
Mohamm3d
Win 7 Ultimate 64 /Intel Core i7 960 @ 3.20 Ghz/ 12GB DDR3 RAM/ Evga Geforce GTX 470 / 3Dsmax
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stratified
OctaneRender Team
Posts: 945
Joined: Wed Aug 15, 2012 6:32 am
Location: Auckland, New Zealand

Hi there,

All you have to do is enable the alpha channel in the kernel node:
enable alpha channel
enable alpha channel
cheers,
Thomas
Mohamm3D
Licensed Customer
Posts: 42
Joined: Mon Mar 14, 2011 2:57 am

Thank you so much! I will give that a shot!
Win 7 Ultimate 64 /Intel Core i7 960 @ 3.20 Ghz/ 12GB DDR3 RAM/ Evga Geforce GTX 470 / 3Dsmax
xxdanbrowne
Licensed Customer
Posts: 503
Joined: Wed Feb 06, 2013 2:38 am

But make sure you don't have inverted normals on your imported meshes or it won't work.
Mohamm3D
Licensed Customer
Posts: 42
Joined: Mon Mar 14, 2011 2:57 am

Thomas! Thank you! It worked like a charm!
Win 7 Ultimate 64 /Intel Core i7 960 @ 3.20 Ghz/ 12GB DDR3 RAM/ Evga Geforce GTX 470 / 3Dsmax
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