Ok I think I figured a way to make this work. By adjusting the Defuse and Back Scatter Power I was able to get better results.
BTW the hair shader worked very nicely. Will test with different hair.
Skin Rendering
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Win 11 64GB | NVIDIA RTX3060 12GB
Here is samples of my latest sss material using A bit of Tony's Node Structure with a bit of mine... Thanx Tony.



RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
hey tonysculptor
thanks for your work on sss i been playing with hair .

thanks for your work on sss i been playing with hair .

W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Hello. I am new to octane and am trying to figure out how to use this material correctly. I use the octane for daz studio plug-in. I know how to apply the material but I am lost as to where I put the diffuse and other maps. I tried to follow the screenshots but i still seem to be lost
This is exactly where I´m at right now, if someone could help me out I´d appreciate it...Sorel wrote:Hello. I am new to octane and am trying to figure out how to use this material correctly. I use the octane for daz studio plug-in. I know how to apply the material but I am lost as to where I put the diffuse and other maps. I tried to follow the screenshots but i still seem to be lost
Gigabyte GA-X99-UD4 | Intel Core I7 5820K | Crucial DDR4 16 GB | 2x MSI Gefore GTX 780ti 1x Geforce GTX 780 | Seasonic Platinum Series 1000W
Hi Guys, has anyone managed to get this working on the plugin versions of Maya and Max?
kindly share a sample with a texture map
kindly share a sample with a texture map
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
Has anyone tried and successfully got Tonysculptureskin to work with "Xtreme Merchant Resources Set 01"? Also if anyone has some tips on how to rewire the skin nodes to work with these new layers like the subdermal etc that would be really helpful if someone can help further the application of the set.
Version 3 of Poser 3.3.4.77/ Daz 3.3.4.25/ 3DS Max 3.03.4 - 4.20 octane plugins
X79 Sabertooth - i7-3930K 48GB RAM
MSI 1070 8GB Liquid Cooled
Windows 10 Pro x64 (ver. 1607)
X79 Sabertooth - i7-3930K 48GB RAM
MSI 1070 8GB Liquid Cooled
Windows 10 Pro x64 (ver. 1607)