Skin Rendering

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Tugpsx
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Ok I think I figured a way to make this work. By adjusting the Defuse and Back Scatter Power I was able to get better results.
BTW the hair shader worked very nicely. Will test with different hair.
Adjust Defuse and Back Scatter
Adjust Defuse and Back Scatter
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Witpapier
Licensed Customer
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Here is samples of my latest sss material using A bit of Tony's Node Structure with a bit of mine... Thanx Tony. :) :)
Attachments
REQUESTbrands.jpg
The Pose.jpg
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
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ch0pper
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hey tonysculptor

thanks for your work on sss i been playing with hair .

Image
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Sorel
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Hello. I am new to octane and am trying to figure out how to use this material correctly. I use the octane for daz studio plug-in. I know how to apply the material but I am lost as to where I put the diffuse and other maps. I tried to follow the screenshots but i still seem to be lost
richertmx
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Sorel wrote:Hello. I am new to octane and am trying to figure out how to use this material correctly. I use the octane for daz studio plug-in. I know how to apply the material but I am lost as to where I put the diffuse and other maps. I tried to follow the screenshots but i still seem to be lost
This is exactly where I´m at right now, if someone could help me out I´d appreciate it...
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solomon
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Hi Guys, has anyone managed to get this working on the plugin versions of Maya and Max?

kindly share a sample with a texture map
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
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wlebrun
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Has anyone tried and successfully got Tonysculptureskin to work with "Xtreme Merchant Resources Set 01"? Also if anyone has some tips on how to rewire the skin nodes to work with these new layers like the subdermal etc that would be really helpful if someone can help further the application of the set.
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