Alembic... how?

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PAQUITO
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Might sound silly, but... how do I load an alembic file into Octane? I´m now using the 1.33 version, and I can´t find how to do that. Can someone enlighten me?
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In the node editor rightclick -> Geometry ->Scene.
Now you can select the .abc file to open.

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PAQUITO
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Ook, cool.

Sorry to bother with this, but... then what? Can you show me the basic procedure to have the animation working. What I want to load is a flying camera from a Modo scene. I can´t find any info on how to make it.
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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face
Octane Plugin Developer
Posts: 3204
Joined: Sat Mar 06, 2010 2:10 pm
Location: Germany

Make your animation in Modo, save the scene with File -> Export As...
Change the type to Alembic Format, setup a filename and hit save.
Import it in Octane like above, create a render target with rightclick in the node window and connect the corresponding in/outputs together.
You can also connect materials in the alembic node.

To render the animation, select the render target, use Script -> Render Imported Animation.
Setup what you want and hit "Start"
This will render the animation and export it as png image sequence.

face
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abc.gif
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Win10 Pro, Driver 378.78, Softimage 2015SP2 & Octane 3.05 RC1,
64GB Ram, i7-6950X, GTX1080TI 11GB
http://vimeo.com/user2509578
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PAQUITO
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Joined: Wed Nov 21, 2012 4:50 pm
Location: Spain
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Awesome! Now I can start testing it. One more thing: I managed to make an animated scene work, but when applying materials, I cannot get the emitters to work. What am I missing?
AMD FX8350 8 cores. 16GBs RAM
GTX690
Win8 64.
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