Hello
The possibility of making groups is great and dramatically reduces the caos in a scene.
But I am trying to setup a batch render and cannot render target nodes that are inside groups. How can I do this?
Thanks
Kind regards
Filipe
Batch rendering a target node inside a group.
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NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
NOTE: The software in this forum is not %100 reliable, they are development builds and are meant for testing by experienced octane users. If you are a new octane user, we recommend to use the current stable release from the 'Commercial Product News & Releases' forum.
Are you using Lua? If yes, you need to fetch the render targets with this command, you should be able to get all render targets with this command (note the second parameter ofmanalokos wrote:Hello
The possibility of making groups is great and dramatically reduces the caos in a scene.
But I am trying to setup a batch render and cannot render target nodes that are inside groups. How can I do this?
Thanks
Kind regards
Filipe
:findNodes()
):
Code: Select all
allRenderTargets = octane.nodegraph.getRootGraph():findNodes(octane.NT_RENDERTARGET, true)
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Yes, it seems that is currently not possible. We will fix it in the next release.manalokos wrote:Hello
I am using the command line rendering using a .bat file.
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
so, if I understood good (from answer), we'll still be able to use command line, not only Lua?
Sure, why not? Now, you can also run Lua scripts via the command line, but you can stick to the old command line arguments, if you want.glimpse wrote:so, if I understood good (from answer), we'll still be able to use command line, not only Lua?
In theory there is no difference between theory and practice. In practice there is. - Yogi Berra
Great! for some reason I thought that Lua is going to be the only option to do batch =)abstrax wrote: Sure, why not? Now, you can also run Lua scripts via the command line, but you can stick to the old command line arguments, if you want.
Any example of Lua from command line you can share?abstrax wrote:Sure, why not? Now, you can also run Lua scripts via the command line, but you can stick to the old command line arguments, if you want.glimpse wrote:so, if I understood good (from answer), we'll still be able to use command line, not only Lua?
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You can run your scripts withTugpsx wrote:Any example of Lua from command line you can share?abstrax wrote:Sure, why not? Now, you can also run Lua scripts via the command line, but you can stick to the old command line arguments, if you want.glimpse wrote:so, if I understood good (from answer), we'll still be able to use command line, not only Lua?
octane.exe --script C:\PATH\TO\myScript.lua
. There's no difference with the normal lua scripts (although, Octane is started with the default project).cheers,
Thomas