It's been way too long without an update.
Here is a video and some stills showing off the new OctaneRender for Carrara plugin.
Preview of OctaneRender for Carrara
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Many thanks Sighman 
Just about to hit play now ....
SO, looking forward to this :>
UPDATE:
WOW Sighman... You have done an awesome job
I can see you have put a LOT of work in to this and I am really impressed with your dedication so far
At this point there is on thing missing...
ME doing some testing for you
Keep up the great work, hope you get some sleep as judging by this demo you have been working on overdrive!

Just about to hit play now ....
SO, looking forward to this :>
UPDATE:
WOW Sighman... You have done an awesome job

I can see you have put a LOT of work in to this and I am really impressed with your dedication so far

At this point there is on thing missing...
ME doing some testing for you



Keep up the great work, hope you get some sleep as judging by this demo you have been working on overdrive!
http://www.Neil-Isted.com
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
Intel i7 870/2.93 GHz
RAM 16GB
1x Titan (6GB)
2x GTX 660Ti 2GB
Win10 Pro 64-bit
Carrara 8.5 Pro
Carrara - OR4C
OctaneRender™ for Blender
Ds pro
OR Standalone V4
Poser Plugin
Impressive. We see you have been busy. Thanks for sharing progress.
Win 11 64GB | NVIDIA RTX3060 12GB
Thanks for the update, it looks fantastic!! Very impressed that you're able to render Howies scenes with Octane, I just hope they'll fit on my Fermi card. I've really been enjoying Octane, and I'm really looking forward to using it in Carrara. The integration looks great, keep up the good work!
- richgelles
- Posts: 1
- Joined: Mon Sep 09, 2013 2:07 pm
Wow....very awesome progress Sir. I like how you are trying to keep so much of Carrara's workflow in the process. Please keep it going. This is becomming very excting to see moving along.
Thanks for your efforts.
rich
Thanks for your efforts.
rich
Really good work! That's massive progress from the last update.
I'm hoping you'll do a complete job on all the parameters and options in Carrara. This will be good for sales of your product and good for sales of Carrara. Finally we can put to bed all those rendering issues and enjoy using our favorite editor safe in the knowledge it will render without issues.
If there is some network option in the pipeline as well I'll be really pleased.
Keep up the good work.
I'm hoping you'll do a complete job on all the parameters and options in Carrara. This will be good for sales of your product and good for sales of Carrara. Finally we can put to bed all those rendering issues and enjoy using our favorite editor safe in the knowledge it will render without issues.
If there is some network option in the pipeline as well I'll be really pleased.
Keep up the good work.
Just one quick question. In the video you show saving to .ocs from the plugin, and reloading a saved scene directly into the plugin, so I was wondering does the .ocs contain all the scene info, including geometry, so it can be opened and used in the stand alone?
Thanks!
Thanks!
Right now the saving and loading is only of the render target. It does not include any geometry or geometry materials. This feature is mainly a workaround for the fact that render target settings are not currently saved in the .car file. All geometry and related materials (including octane materials) are saved in the .car file.dustrider wrote:Just one quick question. In the video you show saving to .ocs from the plugin, and reloading a saved scene directly into the plugin, so I was wondering does the .ocs contain all the scene info, including geometry, so it can be opened and used in the stand alone?
Thanks!
That said, a full export of a scene is planned and will be available before release. No promises on any kind of importer though. I think that a material importer might be possible so you can round-trip with the standalone but this will depend on whether or not materials can be mapped back to their original geometry.
Win8/64, I7-4770K (3.5Ghz) 24GB, GTX-980ti (6GB) / GTX-TITAN (6GB)