My first try with Multi-Pass Motion Blur from max.
30 samples (i need more for a smooth result)
5000x3333 px on 2 x Titan (6 hours to render)
PT 7 bounces.
Scene created with raiclone for road and railing, and multiscatter for grass and trees.
HDR light.
Lamborghini Gallardo with Multi-Pass Motion Blur
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Important notice: All artwork submitted on our public gallery forums gallery forums may or may not be used by OTOY for publication on our website gallery.
If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the top left corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
Nice image! =) a bit of color correction, few small details & it would be perfect! =)
it reminds me some photographs I've really like from http://www.harniman.com/
check his website for inspiration - He's worked for brands as Bentley, Jaguar etc..
cheers
it reminds me some photographs I've really like from http://www.harniman.com/
check his website for inspiration - He's worked for brands as Bentley, Jaguar etc..
cheers
thanks glimpse,
yes, very nice for inspiration.
This is my first try, for the next one will try to make some more landscape for the scene.
I recently discovered the posibility to render with motion blur, even if this means to use multi-pass (hope that soon will no longer need that
)
I kinda like automotive render, even photography (a few days ago i made myself a custom car rig so i need to do some more stuff)
Maybe in the future i'll integrate some cg scenes in car photography.
yes, very nice for inspiration.
This is my first try, for the next one will try to make some more landscape for the scene.
I recently discovered the posibility to render with motion blur, even if this means to use multi-pass (hope that soon will no longer need that

I kinda like automotive render, even photography (a few days ago i made myself a custom car rig so i need to do some more stuff)
Maybe in the future i'll integrate some cg scenes in car photography.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
another view
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
really cool!! so the still render took 6 hours or the animation?lixai wrote:another view
Solomon W. Jagwe
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
3D Artist/Animator/Modeler | Independent Film Director
http://www.sowl.com | http://www.galiwango.com | http://www.nkozaandnankya.com
6 hours With 2 GPU ? You should reconsider your workflow. Octane is not that slow. You must be leading Octane to calculate something that it shouldn`t.
Win7 64 & Slackware 14 64 | 3x Zotac 580 amp & 1x MSI 680 | i7 3930K @4.8 | 32 GB | Asus rampage extreme IV
@karanis & solomon, yes, one render took 6 hours, I rendered 5000x3333px, 30 prepases (with motion-blur takes around 2.5 times more that a normal render)
My scene consists only from geometry (trees and even grass ) and as you can see it has difuse sss, so it's taking longer this way.
Yes I am not verry happy about the speed, but this is my starting point, hope we will receive real motion blur soon, and renders will take 30 minutes
Here are some more cameras.
My scene consists only from geometry (trees and even grass ) and as you can see it has difuse sss, so it's taking longer this way.
Yes I am not verry happy about the speed, but this is my starting point, hope we will receive real motion blur soon, and renders will take 30 minutes

Here are some more cameras.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM
to be able to use motion blur you have to use default max camera, and enable Multi-Pass Effect, and choose from the drop-down menu Motion Blur set Deither to 0-EnzO- wrote:Very nice !
Can you tell me where i can find motion blur ?
And which version of octane for max did you used ?
The number of prepases (default is 12) will be the number of renders it will make and will composit in a single image that will have motion blur efect.
But take in consideration that if you need a 1000 sample picture, the number of passes you need for each prepass is 1000/12 if you set for 12 prepases. If your motion blur si very big, 12 prepasses is not enough, 30 will give you a better result.
Be aware that you can not see the motion blur effect in octane render preview window, you cand only see it in the Max Render Window.
Last edited by lixai on Mon Jan 06, 2014 7:29 am, edited 1 time in total.
Core i7 860, ZOTAC GTX 580 - 3GB, 2 x GTX TITAN, 32Gb RAM