Does Octane support Boole animation ?

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

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Bolos
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Cause it seems not.

When I put an object tag on both Boole and objects inside, the geometry isn't updating in my render.

Thanks for your help.

edit : I'm running beta 0.96 because newer versions causes too much crashes. In fact, it's crashing when I load the project I'm working on.
Last edited by Bolos on Fri Dec 27, 2013 5:34 pm, edited 1 time in total.
Coucou!
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aoktar
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what you mean? in live viewer or animation render?
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Bolos
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In animation render !

As I'm used to the Live viewer doesn't update geometry until we hit the refresh button, right ?
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aoktar
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Bolos wrote:In animation render !

As I'm used to the Live viewer doesn't update geometry until we hit the refresh button, right ?
Animation render = Picture Viewer rendering
If i understand correct that you are working on live viewer. right?
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Bolos
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No no, I'm using the picture viewer.
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aoktar
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Bolos wrote:No no, I'm using the picture viewer.
are you use the "Send All Scene Data" option?
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Bolos
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No, I'm using "Resend Only Updated Objects" with Octane ObjectTags on the meshes.

Geometry is updating with "resend all data" but of course render time is twice longer.

Edit :

Wait, finally it's pretty fast even with "resend all data", so I believe the problem is over.

Thanks again !
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Bolos
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Finally I'd like to know if there's a way to use "Resend Only Updated Objects" with Boolean animations, render times are still a bit long with "Resend All Data".

Any ideas ?
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aoktar
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Bolos wrote:Finally I'd like to know if there's a way to use "Resend Only Updated Objects" with Boolean animations, render times are still a bit long with "Resend All Data".

Any ideas ?
plugin can't detect updates on Boolean. You should fire the update with little hacking. Use a mesh animation to generate fake update, put this mesh to outside of viewpoint
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Bolos
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I'm sorry but I don't clearly understand what you mean by "mesh animation".

Because right now, the two elements connected with a Boole object are both animated, but only in translation and rotation. They also both disappear from the viewport during the animation.
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