Beta 2.2 RC1: 3Ds Max plugin testing thread
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n1k, im looking into it now, it may be you found a bug:)
Hello
I did re-install Octane directly to C:\ but the first test from it worked now it does not anymore, tried to install octane again 2 times and back to the original installation path and even if I try to load an obj it stop with this error...getting on my T..skilaD wrote:justix: You must move all the files, not only octane.exe. Copy the folder instead

edit: Found that for unknown reason 3dMax2010 did kidnap the opengl driver..I believe, as I tried again without Max being open and it worked again......

still can't use the latest 0.22 RC1 as it is full of artifacts..waiting for a fix from Radiant
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
Are you using opengl in max? dx is 10x faster
Hello
Vray material conversion would be great!justix wrote:Any plans to export vray lights and materials?
EDIT: as I mentioned somewhere before, here you can find a free max script that converts materials from different rendering engines (Vray, MR, Maxwell, Scanline...) Perhaps it could be used as a foundation for a built-in conversion feat., or just added as part of the workflow, since it's free?
Win 7 64bits / Intel i5 750 @ 2.67Ghz / Geforce GTX 470 / 8GB Ram / 3DS Max 2012 64bits
http://proupinworks.blogspot.com/
http://proupinworks.blogspot.com/
Hi kilaD:)
Did you manage to find out is it a bug in script or I'm doing something wrong?
Cheers,
n1k
Did you manage to find out is it a bug in script or I'm doing something wrong?

Cheers,
n1k
I was aware of this since early release but I don't think it convert vray lights properly if not at all, maybe i'm doing something wrong but I think that Octane does not handle Light Portal and MTL yet...or is it double dutch?Proupin wrote:Vray material conversion would be great!justix wrote:Any plans to export vray lights and materials?
EDIT: as I mentioned somewhere before, here you can find a free max script that converts materials from different rendering engines (Vray, MR, Maxwell, Scanline...) Perhaps it could be used as a foundation for a built-in conversion feat., or just added as part of the workflow, since it's free?
Win 7 64 | 2 X MSI AERO GtX 1070| Intel I7-6850K| 32 GB DDR4 RAM | Asus X99 II-A
I have already started on a material converter and a octane mat lib combined.
Octane doesnt suport anything but a direct light, the script can be altered to accept vray, brazil, any specific light as well ofcourse.
Octane doesnt suport anything but a direct light, the script can be altered to accept vray, brazil, any specific light as well ofcourse.
Amiga 1000 with 2mb memory card
When arealights etc are implemented in Octane, yesjustix wrote:Any plans to export vray lights and materials?
I'll look into vraymaterial conversion, shouldn't be that hard to implement
edit: ah didnt see your post Mads. I forgot pressing submit an hour ago

Hello