Which feature do you need the most?

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Which feature do you need the most?

Volumetric: fire, smoke, clouds
348
16%
Hair&Fur
272
13%
Render Passes
232
11%
Particles
213
10%
Mixing of daylight and HDRI environment
201
9%
Multilight
150
7%
Region Render
138
6%
Rounded edges
125
6%
Multi UV channels
124
6%
Undo
101
5%
Internal Texture Mapping (planar, box, spherical, cylindrical, camera and so on)
83
4%
Subdivision surfaces (OpenSubDiv)
78
4%
Network render
76
4%
 
Total votes : 2141

Re: Which feature do you need the most?

Postby pixelrush » Fri Nov 22, 2013 8:23 am

pixelrush Fri Nov 22, 2013 8:23 am
Perhaps because people use the old forum UI style?
IIRC polls didnt work properly before so @radiance disabled them. :?
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Re: Which feature do you need the most?

Postby Karba » Fri Nov 22, 2013 9:06 am

Karba Fri Nov 22, 2013 9:06 am
pixelrush wrote:Perhaps because people use the old forum UI style?
IIRC polls didnt work properly before so @radiance disabled them. :?


We need to fix this. Polls are very important I think.
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Re: Which feature do you need the most?

Postby Seekerfinder » Fri Nov 22, 2013 10:07 am

Seekerfinder Fri Nov 22, 2013 10:07 am
gabrielefx wrote:hair and fur?

for doing what? hairy carpets? beautiful virtual girls? toys?


grass
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Re: Which feature do you need the most?

Postby Chris » Fri Nov 22, 2013 10:33 am

Chris Fri Nov 22, 2013 10:33 am
gabrielefx wrote:hair and fur?

for doing what? hairy carpets? beautiful virtual girls? toys?


Characters with hair and fur. Very important for animation.
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Re: Which feature do you need the most?

Postby tonycho » Fri Nov 22, 2013 10:59 am

tonycho Fri Nov 22, 2013 10:59 am
Render region plz
and multilight
and render pass
and etc2 :lol:
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Re: Which feature do you need the most?

Postby DIO » Fri Nov 22, 2013 12:08 pm

DIO Fri Nov 22, 2013 12:08 pm
They are all cool features.

But mostly I really miss region render.
You can never check everything before starting the final resolution render.
And often there are some sort of errors in some area.
Having to re-render the whole image again is really not optimal.
Its really a basic feature. Having implemented this we can talk about render elements
and hair and fur ;)
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Re: Which feature do you need the most?

Postby suvakas » Fri Nov 22, 2013 1:38 pm

suvakas Fri Nov 22, 2013 1:38 pm
gabrielefx wrote:hair and fur?

for doing what? hairy carpets? beautiful virtual girls? toys?

You architecture and furniture guys offten forget, that this is not the only usage of 3D.
I finished an animation project this year where the main characters were 4 bears. I did it with Octane cause the deadline was tight and guess what.. no fur on bears.. only textue. :(
Please stop looking Octane as something only for archivis.
Another big showstopper for doing animations is missing multi UV channel support. This makes it impossible to do all kind of effects. But again.. probably not that popular among archivis crowd.

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Re: Which feature do you need the most?

Postby Hris » Fri Nov 22, 2013 1:47 pm

Hris Fri Nov 22, 2013 1:47 pm
I can't see results (i'm using new UI, not old).
I suppose that region render is needed for everyone (archiviz, animation, design, character etc).
Hairs - good - for characters and grass :) very useful - but for me more important is UV Mapping (CUBE, sphere, cylidner and other)
Third feature for me - rounded edges to safe geometry (count of poligons). It's helpful for product designs.
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Renderpasses ...

Postby xoio » Fri Nov 22, 2013 1:50 pm

xoio Fri Nov 22, 2013 1:50 pm
Render Passes are a MUST, if we want to use it in production! Best, xoio
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Re: Which feature do you need the most?

Postby FrankPooleFloating » Fri Nov 22, 2013 2:08 pm

FrankPooleFloating Fri Nov 22, 2013 2:08 pm
Guys, Juanjo was able to add Region Render to LW plug with no problems... you should bug your plug devs to add it. Surely it can be done in other apps...

Seekerfinder, you want Hair for grass?.. haven't you tried doing instanced grass? Better than the real thing, when done right.
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