IIRC polls didnt work properly before so @radiance disabled them.
Which feature do you need the most?
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Perhaps because people use the old forum UI style?
IIRC polls didnt work properly before so @radiance disabled them.
IIRC polls didnt work properly before so @radiance disabled them.
i7-3820 @4.3Ghz | 24gb | Win7pro-64
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
GTS 250 display + 2 x GTX 780 cuda| driver 331.65
Octane v1.55
- Seekerfinder

- Posts: 1600
- Joined: Tue Jan 04, 2011 11:34 am
grassgabrielefx wrote:hair and fur?
for doing what? hairy carpets? beautiful virtual girls? toys?
Win 8(64) | P9X79-E WS | i7-3930K | 32GB | GTX Titan & GTX 780Ti | SketchUP | Revit | Beta tester for Revit & Sketchup plugins for Octane
Characters with hair and fur. Very important for animation.gabrielefx wrote:hair and fur?
for doing what? hairy carpets? beautiful virtual girls? toys?
________________________________________________________
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
Win 7 64 | 1x GeForce GTX Titan | AMD Phenom II X6 3.20Ghz | 16GB
Render region plz
and multilight
and render pass
and etc2
and multilight
and render pass
and etc2
http://www.antoni3D.com
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
Win 7 64 |GTX 680 4 Gb (Display) | 3 x GTX690 4Gb | Intel i5 |Corsair 16GB
They are all cool features.
But mostly I really miss region render.
You can never check everything before starting the final resolution render.
And often there are some sort of errors in some area.
Having to re-render the whole image again is really not optimal.
Its really a basic feature. Having implemented this we can talk about render elements
and hair and fur
But mostly I really miss region render.
You can never check everything before starting the final resolution render.
And often there are some sort of errors in some area.
Having to re-render the whole image again is really not optimal.
Its really a basic feature. Having implemented this we can talk about render elements
and hair and fur
corei7-4930k 6 x 4,0 Ghz, 32GB RAM, 2x 980 Ti
Win7 64bit, 3dsmax 2014 / 2015
Win7 64bit, 3dsmax 2014 / 2015
You architecture and furniture guys offten forget, that this is not the only usage of 3D.gabrielefx wrote:hair and fur?
for doing what? hairy carpets? beautiful virtual girls? toys?
I finished an animation project this year where the main characters were 4 bears. I did it with Octane cause the deadline was tight and guess what.. no fur on bears.. only textue.
Please stop looking Octane as something only for archivis.
Another big showstopper for doing animations is missing multi UV channel support. This makes it impossible to do all kind of effects. But again.. probably not that popular among archivis crowd.
Suv
I can't see results (i'm using new UI, not old).
I suppose that region render is needed for everyone (archiviz, animation, design, character etc).
Hairs - good - for characters and grass
very useful - but for me more important is UV Mapping (CUBE, sphere, cylidner and other)
Third feature for me - rounded edges to safe geometry (count of poligons). It's helpful for product designs.
Greetings
I suppose that region render is needed for everyone (archiviz, animation, design, character etc).
Hairs - good - for characters and grass
Third feature for me - rounded edges to safe geometry (count of poligons). It's helpful for product designs.
Greetings
Win 7 64 bit, i7-970 OC to 3.9 Ghz, GTX580 3GB + GTX560 Ti 2GB, 18 GB Ram
- FrankPooleFloating

- Posts: 1669
- Joined: Thu Nov 29, 2012 3:48 pm
Guys, Juanjo was able to add Region Render to LW plug with no problems... you should bug your plug devs to add it. Surely it can be done in other apps...
Seekerfinder, you want Hair for grass?.. haven't you tried doing instanced grass? Better than the real thing, when done right.
Seekerfinder, you want Hair for grass?.. haven't you tried doing instanced grass? Better than the real thing, when done right.
Win10Pro || GA-X99-SOC-Champion || i7 5820k w/ H60 || 32GB DDR4 || 3x EVGA RTX 2070 Super Hybrid || EVGA Supernova G2 1300W || Tt Core X9 || LightWave Plug (v4 for old gigs) || Blender E-Cycles
