I can't speak for the rest of the issues, but I did find a way to load an IES file into an Octane Float Image Tex block. When you click the button to load an image you'll see buttons along the top of the window that are used for filtering the file types. One of the buttons looks like it has a funnel image on it. Clicking that button toggles the file type (image, movie, sound, etc) filtering. If you click the aforementioned button to disable filtering, you can then load an IES file. From there it can be applied as the distribution for an Octane Texture Emission. From the little bit of testing I did, it appeared to work fine.Marten74 wrote: I still can´t open IES files (.ies). Is it supposed to work in the plugin? In the stand alone I can open my .ies files with the floatimage node (textures/images/floatimage). I opened Mib2berlins test scene (thanks for sharing the file). I can see that there is a .IES file loaded in to a floatimage node that focus the light beam. I can´t control the angle of the beam though. When I try to open my own .ies-files through Mibs node, I see no files... I renamed one from *.IES to *.ies with no success (long shot). What can be wrong since I have it working in the external renderer?
Best of luck.
-Dan