I guess you know what you meanElvissuperstar007 wrote:plasticWitpapier wrote:If you get Zbrush.. its as easy as ever..

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I guess you know what you meanElvissuperstar007 wrote:plasticWitpapier wrote:If you get Zbrush.. its as easy as ever..
Elvis:Elvissuperstar007 wrote:plasticWitpapier wrote:If you get Zbrush.. its as easy as ever..
Load the shader into V4, then select one of the V4 skin materials and rightclick in the Materials tab to export just that material. Then you can import that material into non-V4 figures skin materials (keep existing texturemaps), and then copy and paste to all skin materials for that figure (which is a rightclick option on the figure in the Material tab).I have a question though, whenever I try to apply the shaders to say a non V4 or M4 mesh I get the reply that no materials were replaced.