I guess you know what you meanElvissuperstar007 wrote:plasticWitpapier wrote:If you get Zbrush.. its as easy as ever..
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RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
- xxdanbrowne

- Posts: 503
- Joined: Wed Feb 06, 2013 2:38 am
Elvis:Elvissuperstar007 wrote:plasticWitpapier wrote:If you get Zbrush.. its as easy as ever..
So i've seen your archviz renders and they are decent but I haven't seen any human renders. Let's see one then?
I've not had time over the last three weeks to really do any artwork has been working away from home.
by the time of got back home I been so tired been falling asleep.
Unfortunately nothing new for the people seen my stuff before. (Just skin reflections and updates and opacity to the face for more realistic looking skin)#
thanks (Witpapier ) for sending me his to tonysculptors sss mod, version by Witpapier

by the time of got back home I been so tired been falling asleep.
Unfortunately nothing new for the people seen my stuff before. (Just skin reflections and updates and opacity to the face for more realistic looking skin)#
thanks (Witpapier ) for sending me his to tonysculptors sss mod, version by Witpapier

W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
here is a side by side comparison of the sss materials.
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
these look great !
W7 64 bit |I7-3970X | GTX 780 X2(6GB) GTX 780TI X2 | 64 GB DDR3 RAM
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
Real Skin & real hair for Poser / DAZ Studio OctaneRender/iray - coming soon
I've been working quite a lot with These fantastic shaders over the last week and really have to say Thank YOU ! to everybody who has been involved in this.
I have a question though, whenever I try to apply the shaders to say a non V4 or M4 mesh I get the reply that no materials were replaced.
Would it be possible to make that happen?
Thanks in advance for any answer
- Noel
I have a question though, whenever I try to apply the shaders to say a non V4 or M4 mesh I get the reply that no materials were replaced.
Would it be possible to make that happen?
Thanks in advance for any answer
- Noel
W10 64 bit | i7 3770K | MSI Geforce RTX 2080 (8GB) + GTX Titan Black (6GB) | 32 GB DDR3 RAM
Load the shader into V4, then select one of the V4 skin materials and rightclick in the Materials tab to export just that material. Then you can import that material into non-V4 figures skin materials (keep existing texturemaps), and then copy and paste to all skin materials for that figure (which is a rightclick option on the figure in the Material tab).I have a question though, whenever I try to apply the shaders to say a non V4 or M4 mesh I get the reply that no materials were replaced.
Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
Ahhhh Paul beat me to it. he he he... Its like he said 
RedSpec TGX for Poser / OctaneRender - OUT NOW visit http://redspec-sss.com/
