Dark Edges on Object

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PhilW
Licensed Customer
Posts: 448
Joined: Fri Oct 25, 2013 9:33 am

I am using the demo version of Octane, saved an OBJ of a figure from Carrara and loaded it into Octane. I am starting to find my way around, but on this figure I always seem to get a dark edge (see right of the head in the screen capture). This is not a lighting issue, if I rotate around the object, the dark area stays on the edges, from whichever angle I am viewing from.

Any ideas what is causing this and how I can make it go away? I am using an HDRI Environment map for lighting.
Attachments
Face-DarkEdge.jpg
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FooZe
OctaneRender Team
Posts: 1335
Joined: Tue May 15, 2012 9:00 pm

Hi Phil,

Excessive bump mapping can sometimes cause black problems on edges, but I've never seen it cause it like this.
There must be something else going on.
Are you happy/allowed to post a zip of the scene?
The next best thing would be screenshots of the skin material setup.

PS: there is a 1.20 demo out now http://render.otoy.com/downloads.php

Thanks
Chris.
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face_off
Octane Plugin Developer
Posts: 15767
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

There is a transparent eyebrow geometry item which is causing a "self-shadow" issue with the forehead geometry, so set rayepsilon to 0 to get around this. And the bump value looks too high.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
PhilW
Licensed Customer
Posts: 448
Joined: Fri Oct 25, 2013 9:33 am

Thanks for the suggestions - I have updated the Demo to 1.2 and also loaded an updated driver for my graphics card. The "dark edges" issues seems to have gone away, but I am now getting the artifacting on the arm as in the attached screen grab. Even reducing the bump to zero does not cure this. Again, all ideas welcomed - and thanks for the help so far.
Attachments
Arm-DarkEdge.jpg
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face_off
Octane Plugin Developer
Posts: 15767
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

Could be too close to the camera - so check your camera nearClipDepth. If the scene is coming from Poser, try the Poser plugin demo.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
PhilW
Licensed Customer
Posts: 448
Joined: Fri Oct 25, 2013 9:33 am

No its not the camera clip depth, it still appears when I move the camera away. I am exporting the OBJ from Carrara - so much looking forward to the plugin for Carrara becoming available! I think it may have something to do with the geometry, although I checked the OBJ and it looks OK to me. Not to worry, just playing around trying to get a feel for it at the moment.
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face_off
Octane Plugin Developer
Posts: 15767
Joined: Fri May 25, 2012 10:52 am
Location: Adelaide, Australia

You can use the deep_channel_kernel kernel and there are about 7 different modes which help analyse geometry issues.

Paul
Win7/Win10/Mavericks/Mint 17 - GTX550Ti/GT640M
Octane Plugin Support : Poser, ArchiCAD, Revit, Inventor, AutoCAD, Rhino, Modo, Nuke
Pls read before submitting a support question
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