Hi
I have added some bushes via Forest Pack Pro v. 4.1.2.
When I try to open OctaneRender viewport, 3ds design crashes.
Does anyone know why this happens and have a solution?
Thanks
Forest Pack 4.1.2
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Hmm I have paid for Forest Pro, so I hope to get it to work
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
I have too, I think there is more possibilities than multiscatter.
I can work with it, but it's very... hazardous, one method I used :
put all FPP scattered geometry in a layer and hide it, open the octane viewport,
let render 1 or 2 passes, pause it and block updates, un-hide the layer, update manually the viewport and un-pause render.
for me, it work 50% times.
Hope this can help you.
I can work with it, but it's very... hazardous, one method I used :
put all FPP scattered geometry in a layer and hide it, open the octane viewport,
let render 1 or 2 passes, pause it and block updates, un-hide the layer, update manually the viewport and un-pause render.
for me, it work 50% times.
Hope this can help you.
Win7 x64 - 3DSMAX 2019 - 32GB RAM - 1080 TI
Hi Dom74
Thanks for your reply.
I deleted the Forest object, and I can't seem to recreate the crash, so now it's ok.
I'll try your tips if it happens again.
Thanks
Thanks for your reply.
I deleted the Forest object, and I can't seem to recreate the crash, so now it's ok.
I'll try your tips if it happens again.
Thanks
HOME octane standalone v3.07 | octane plugin for sketchup 3.07.0.14 | sketchup pro 2017 17.2.2555 64 bit | windows 10 pro 10.015063 build 15063 | i7-6700k @4.0 GHz | 32gb ram | 2x gtx 1070 | nvidia driver 382.33
Not for Jorgernsen, but as general advice: In Forest Pack 4.1.2 we fixed a crashing issue with the Octane material converter, so be sure to use always the latest release.
In any case, we'll be glad to help you in the Forest forum. Don't forget to include minidump file and scene details. If there is some stability problem with Octane, we are primarily interested on fixing it.
Thanks,
In any case, we'll be glad to help you in the Forest forum. Don't forget to include minidump file and scene details. If there is some stability problem with Octane, we are primarily interested on fixing it.
Thanks,
You also will get a crash with FPP if you have a vegetation asset in your forest list but not in the scene.
For example you deleted a bush from the scene but it is still in teh FPP object list. This will crash max.
For example you deleted a bush from the scene but it is still in teh FPP object list. This will crash max.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 4090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Thanks for reporting the problem. I just identified and fixed the bug, it will included in the next update.mbetke wrote:You also will get a crash with FPP if you have a vegetation asset in your forest list but not in the scene.
For example you deleted a bush from the scene but it is still in teh FPP object list. This will crash max.
If you want a custom patch, please request it to [email protected] (only licensed customers of Forest Pro 4.1.3, please).