MDD export to Octane?
Forum rules
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Hi,
There's a plethora of options and everyone wants his, fbx, collada, etc...
Since we've got plugin/scripts with 2.2, and more coming for lightwave, modo, c4d, sketchup etc in the next weeks,
why matter ?
Radiance
There's a plethora of options and everyone wants his, fbx, collada, etc...
Since we've got plugin/scripts with 2.2, and more coming for lightwave, modo, c4d, sketchup etc in the next weeks,
why matter ?
Radiance
Win 7 x64 & ubuntu | 2x GTX480 | Quad 2.66GHz | 8GB
well, the MDD Point Cache bakkes all the mesh deformations (Bones/Morphs/Cloth/Softbody/Muscle/Warps...etc) at point(vertex) level.
Does collada support mesh deformations ?
Does collada support mesh deformations ?
Win XP 64 / Zotac Geforce GTX470 / Q9550 2.83GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB
Win XP 64 / PNY Geforce GTX470 / Q6700 2.67GHz / 8GB