Just re-checked it: in this version I have coded the LiveDB's work with national symbols in OctaneServer and Blender installation paths, so it will work without problems if you have such config. But there may be the problems if your scene which you open contains national symbols in path or file name. As Blender will attempt to create the textures folder for materials in the same folder as the opened .blend file.
I will improve it soon in next version.
OctaneRender™ for Blender 1.20.2 - 2.0 beta Win [OBSOLETE]
Tnx Jimstar!
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Thanks JS, another marvelous testbuild. However, I haven't been able to get the liveDB material previews, I click on the small world icon and wait but nothing happes. Also, when assigning a a material from the DB to a multi-material object, it automatically assigns it to all of them, and not just the one selected 



Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
Nope, my OS is in English (Win8 Pro), and I always try to avoid using symbols/spaces in my paths/filenames:


Win10 Pro | Geforce GTX1070 8gb Vram X2 (display/render) | Intel Core I7 4770K 3.5GHz | 32GB DDR3 1600 Ram |Nvidia 378.78 drivers | Cuda 8.0 | Blender/Modo/Sketchup
For me the live materialsdb crashing is because of the connection to Livedb, if it can't establish connection it closes octane blender without warnings.
Win7 Ultimate [FI]
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Win7 Ultimate [FI]
Asus GTX Titan
Last edited by Ide on Tue Oct 01, 2013 8:18 am, edited 3 times in total.
Jim, I do not have national symbols, the folder "liveDB" is not in "Program Files \ Octane Server"JimStar wrote: Do you have national symbols in OctaneServer or Blender installation paths?
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