Testing Beta 0.87b (SDK 1.20) **updated 04.10**

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

User avatar
immortalartscom
Licensed Customer
Posts: 350
Joined: Thu Jan 24, 2013 3:14 pm
Contact:

ok, FOUR quadtitan rigs! damn thats sick!

i will kepp on testing too!

aoktar, ok i will check that window more often. maybe i render a sequence af the problemscene again.
immortal-arts | filmproduction | soundstudio
http://www.immortal-arts.com
Rudi
Licensed Customer
Posts: 188
Joined: Sun Sep 01, 2013 7:05 pm

kirbyzz wrote:one thing i figured out today...had to work on a other normal c4d-job..no octane.
inside that project i get from my customer was a material with a normal c4d-level layer with a few simple layered materials.

I had to change that level-layer for adjustement but always i touched the layer-chanel cinema crashed...
Then i removed octane plugin from cinema-folder and it worked..don´t know why but i think octane don´t like the cinema 4d own level-layer.
My words....
I hope Aoktar now this does. If so, all the other falls are also probably finished, the octanes Render with C4D are caused, although he is not used at all, but only in the Plugin folder lies.
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Rudi wrote:
kirbyzz wrote:one thing i figured out today...had to work on a other normal c4d-job..no octane.
inside that project i get from my customer was a material with a normal c4d-level layer with a few simple layered materials.

I had to change that level-layer for adjustement but always i touched the layer-chanel cinema crashed...
Then i removed octane plugin from cinema-folder and it worked..don´t know why but i think octane don´t like the cinema 4d own level-layer.
My words....
I hope Aoktar now this does. If so, all the other falls are also probably finished, the octanes Render with C4D are caused, although he is not used at all, but only in the Plugin folder lies.
i think that's resolved now. I like to give a new test version to some people who has render problems. can anyone contact me?
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
immortalartscom
Licensed Customer
Posts: 350
Joined: Thu Jan 24, 2013 3:14 pm
Contact:

contact you? :) dod you mean reply here?
immortal-arts | filmproduction | soundstudio
http://www.immortal-arts.com
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

immortalartscom wrote:contact you? :) dod you mean reply here?
no, from PM. otherwise getting complicated. I need a few people to test render hangups
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
immortalartscom
Licensed Customer
Posts: 350
Joined: Thu Jan 24, 2013 3:14 pm
Contact:

two new bad things...

black frames or nothing with newest CUDA driver :cry:

and wrong rendersettings with rendering more scenes through rendermanager in R14. :cry:
i have a rendertime of 9 seconds per frame in picture viewer and 20-30 seconds in rendermanager in background. ahhh i need to render 23 animations. now i have to start every animation manually. i think rendering with rendermanager overwrites the rendersettungs from file? please have alook at that.
now its clear for me why the last time the rendertimes were so long!... :|

btw. i have to rerender the ENTIRE scene where i had doubleframes. what should i do? look at the console sometimes? make a bug report?
immortal-arts | filmproduction | soundstudio
http://www.immortal-arts.com
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

immortalartscom wrote:two new bad things...

black frames or nothing with newest CUDA driver :cry:

and wrong rendersettings with rendering more scenes through rendermanager in R14. :cry:
i have a rendertime of 9 seconds per frame in picture viewer and 20-30 seconds in rendermanager in background. ahhh i need to render 23 animations. now i have to start every animation manually. i think rendering with rendermanager overwrites the rendersettungs from file? please have alook at that.
now its clear for me why the last time the rendertimes were so long!... :|

btw. i have to rerender the ENTIRE scene where i had doubleframes. what should i do? look at the console sometimes? make a bug report?
is it whql? what is the version?i send you pm
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
User avatar
aoktar
Octane Plugin Developer
Posts: 16063
Joined: Tue Mar 23, 2010 8:28 pm
Location: Türkiye
Contact:

Hi all,
new version for testing only in first page with version code 0.86b.
Octane For Cinema 4D developer / 3d generalist

3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
Rudi
Licensed Customer
Posts: 188
Joined: Sun Sep 01, 2013 7:05 pm

No fall more. Neither R15 nor R14.
Great work.

However, I do not talk from animations.
User avatar
krzychuc4d
Licensed Customer
Posts: 79
Joined: Sun Jan 24, 2010 9:52 pm
Contact:

Hi Aoktar,

Is it only for R14+
or it also works with R13 ?

thanks
---
http://www.3structures.com
https://www.facebook.com/3structures
Ryzen 7 2700X / 32GB RAM / RTX 4070 @Win10 64Bit
Post Reply

Return to “Maxon Cinema 4D”