Howdy Octane Peeps,
I'm trying to learn Octane at the moment and I'm running into some unexpected results. I've got four GTX Titans and I'm having trouble getting good render times. It has to be my fault, right? See the attached frame. This is a very simple interior, with barely anything inside, but it's taking 2 minutes per frame to get to 5000 samp/pix at 1280x720 and its still VERY noisy. Can someone offer some advice on how to reduce render times and noise? I'm using OctaneDaylight with a large portal in the window. I HAVE to believe that 4 Titans can do markedly better than this.
Thanks for any tips/tricks/advice/help
JJ
4 GTX Titans, SLOW render times
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If you do not want us to publish your art, please mention it in your post clearly. (put a very red small diagonal cross in the left right corner of the image)
Any images already published on the gallery will be removed if the original author asks us to do so.
We recommend placing your credits on the images so you benefit from the exposure too, and use a minimum image width of 1200 pixels, and use pathtracing or PMC. Thanks for your attention, The OctaneRender Team.
For new users: this forum is moderated. Your first post will appear only after it has been reviewed by a moderator, so it will not show up immediately.
This is necessary to avoid this forum being flooded by spam.
Intel Core i7-3770 3.4 GHz
64 GB RAM
(4) GTX Titans
(3) GTX Titan Xs
3ds Max 2016
WEBSITE | http://www.renderquick.com/
FACEBOOK | https://www.facebook.com/pages/RenderQu ... 2170091984
64 GB RAM
(4) GTX Titans
(3) GTX Titan Xs
3ds Max 2016
WEBSITE | http://www.renderquick.com/
FACEBOOK | https://www.facebook.com/pages/RenderQu ... 2170091984
- xxdanbrowne
- Posts: 503
- Joined: Wed Feb 06, 2013 2:38 am
It takes me several hours to get to 5000 samples.
Octane render isn't instant!
Octane render isn't instant!
Remove portals. You have big enough windows.oyjay76 wrote:Howdy Octane Peeps,
I'm trying to learn Octane at the moment and I'm running into some unexpected results. I've got four GTX Titans and I'm having trouble getting good render times. It has to be my fault, right? See the attached frame. This is a very simple interior, with barely anything inside, but it's taking 2 minutes per frame to get to 5000 samp/pix at 1280x720 and its still VERY noisy. Can someone offer some advice on how to reduce render times and noise? I'm using OctaneDaylight with a large portal in the window. I HAVE to believe that 4 Titans can do markedly better than this.
Thanks for any tips/tricks/advice/help
JJ
OctaneDayLight? I don't see any sun light there. Use texture environment.
Use PT if you are using PMC.
Titans aren't that fast... they're slower than GTX 590 from the 80´s
, they just have much more memory...
And in pathtracing you need 4 times more samples to double the signal to noise ratio, so it means that you need 4 Titans to have half the noise you have with 1 Titan with the same render times...
Best regards
Filipe


And in pathtracing you need 4 times more samples to double the signal to noise ratio, so it means that you need 4 Titans to have half the noise you have with 1 Titan with the same render times...
Best regards
Filipe
cook it longer
16000 Samples should be fine
16000 Samples should be fine
Or render bigger, resize then and the small grain is gone.
PURE3D Visualisierungen
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
Hi guys. Thank you for all the replies. I finally decided to use an old V-Ray trick to speed things up - put a large light in front of the window and remove the physical sky. By doing that, I was able to get render times down to around 30 seconds for 1280x720 with an acceptable noise level at 1000 samp/pix
Attached is a rendering I did at double resolution which took less than 10 minutes at 2000 samp/pix
manalokos, I bought the Titans because I need the extra VRAM, but thanks for crapping all over my new gear!
I was able to render out a 30-second animation of this room in several hours. I'll post the video tomorrow.
Thanks again for the helpful comments,
JJ
Attached is a rendering I did at double resolution which took less than 10 minutes at 2000 samp/pix
manalokos, I bought the Titans because I need the extra VRAM, but thanks for crapping all over my new gear!
I was able to render out a 30-second animation of this room in several hours. I'll post the video tomorrow.
Thanks again for the helpful comments,
JJ
Intel Core i7-3770 3.4 GHz
64 GB RAM
(4) GTX Titans
(3) GTX Titan Xs
3ds Max 2016
WEBSITE | http://www.renderquick.com/
FACEBOOK | https://www.facebook.com/pages/RenderQu ... 2170091984
64 GB RAM
(4) GTX Titans
(3) GTX Titan Xs
3ds Max 2016
WEBSITE | http://www.renderquick.com/
FACEBOOK | https://www.facebook.com/pages/RenderQu ... 2170091984
- gabrielefx
- Posts: 1701
- Joined: Wed Sep 28, 2011 2:00 pm
my quad Titan burnt my motherboard....
good render!

good render!
quad Titan Kepler 6GB + quad Titan X Pascal 12GB + quad GTX1080 8GB + dual GTX1080Ti 11GB
Say what again..? psu issues?gabrielefx wrote:my quad Titan burnt my motherboard....
good render!
Octane 2022.1.1 nv535.98
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬
x201t - gtx580 - egpu ec
Dell G5 - 16GB - dgpu GTX1060 - TB3 egpu @ 1060 / RTX 4090
Octane Render experiments - ♩ ♪ ♫ ♬