Rendering Error..Pls help.. Ongoing project :(

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pixelsolution
Licensed Customer
Posts: 15
Joined: Mon Aug 26, 2013 7:02 am

Hello Friends,
I am very new to Octane render and currently working on a project in 3ds max

The Problem i am facing is: when i render my whole scene in Octane many of the materials (already octane converted) goes missing and each time i load missing materials changes randomly.
But when i isolate the same objects it renders completely fine. You can see in the attached image the textures of the palms goes missing, while it render when isolated..


Please help :(

currently using GTX Titan .. Software: max 2014, Octane 1.20
Attachments
after isolate
after isolate
full file
full file
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glimpse
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ghm, maybe You just have too much materials =) and loading is in some sequence that leads last materials to by missed? have You checked the count?
pixelsolution
Licensed Customer
Posts: 15
Joined: Mon Aug 26, 2013 7:02 am

Oh, is that so? Can u elaborate? My mesh count is about 13 million+. Is it the issue?
Do u know what are the limit of texture? Thanks for the reply by the way :)
noelnoel
Licensed Customer
Posts: 49
Joined: Sun Nov 14, 2010 2:30 pm

that scene must be very easy to optimizate, some tricks and tips,
pixelsolution
Licensed Customer
Posts: 15
Joined: Mon Aug 26, 2013 7:02 am

HI noelnoel, akira and glimpse...

I Just found that we have used 542 texture and the limit is 144 texture...
Can you help us out with your tips & tricks...
noelnoel
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ok. i send you a private Message
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mbetke
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How on earth did you put over 512 textures in this scene?
Maybe I see only 30 or so judging the shots.

But over 500 textures? wow. :D
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Sys: Intel Core i9-12900K, 128GB RAM, 2x 5090 RTX, Windows 11 Pro x64, 3ds Max 2024.2
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