Hi,
I'm testing a few things, and encountering a probleme with live viewer and Hypernurbs : The liveviewer is displaying both lowpoly and hypernubs object... any clue?
Live Viewer and Hypernurbs
Moderators: ChrisHekman, aoktar
- sphericall
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Reset or restart doesn't help?


Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
hi,
it's seems when you activate geometry updates. Because of timing problems. Only when you moving camera. If you get this for another situation let me know
it's seems when you activate geometry updates. Because of timing problems. Only when you moving camera. If you get this for another situation let me know
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
no, everything can work. But i don't understand your problem location. As i said while moving camera some invisible objects can be visible. This is a glitch about timingtegatwork wrote:That's it, Aoktar. So, geometry updates arn't working with hypernurbs?
Octane For Cinema 4D developer / 3d generalist
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw
3930k / 16gb / 780ti + 1070/1080 / psu 1600w / numerous hw