Live Viewer and Hypernurbs

Maxon Cinema 4D (Export script developed by abstrax, Integrated Plugin developed by aoktar)

Moderators: ChrisHekman, aoktar

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tegatwork
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Posts: 112
Joined: Thu Apr 18, 2013 8:07 pm

Hi,

I'm testing a few things, and encountering a probleme with live viewer and Hypernurbs : The liveviewer is displaying both lowpoly and hypernubs object... any clue?
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hn_error.PNG
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sphericall
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Reset or restart doesn't help?
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Win 7 64 bit | 2 x GeForce GTX 660 | Intel Core i7-930 CPU 2,8 GHz | 8GB | Cinema 4d r15 Visualize (no Mograph, no Hair)| OCTANE benchmark scene 2,06 Ms/sec
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aoktar
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hi,
it's seems when you activate geometry updates. Because of timing problems. Only when you moving camera. If you get this for another situation let me know
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tegatwork
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That's it, Aoktar. So, geometry updates arn't working with hypernurbs?
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aoktar
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tegatwork wrote:That's it, Aoktar. So, geometry updates arn't working with hypernurbs?
no, everything can work. But i don't understand your problem location. As i said while moving camera some invisible objects can be visible. This is a glitch about timing
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tegatwork
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Joined: Thu Apr 18, 2013 8:07 pm

Well, i'll try to screen capture it, since thé low poly part tends to appears after the HN one
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